I think you should be able to expand grave yards and maybe some more diseases(Make them more scary). Having more diseases like tuberculosis (I think that’s how that is spelled) and making them coronatine or put them in a disease house so it doesnt spread.
Graveyards are being looked at.
Burying the dead is a sacred rite and an important step in coping with loss. We always intended grave placement to be an important decision, but we understand the desire to rearrange towns as they grow. As such, we will be introducing a new mechanic in v0.8.2 to allow you to relocate graveyards.
As we still want this to make this a meaningful commitment, relocating a graveyard will not be as straightforward as moving normal buildings. There will be a gold cost which scales with the size of the graveyard and the number of graves within it. We feel that this is a good compromise between being unable to move a graveyard at all and doing so with no regard for the dead!
We also hear your need for a more efficient method to keep your deceased, as even the best maintained towns that exist for hundreds of years will eventually fill the map with gravestones. We are considering endgame options for that in the future.
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September 8, 2023, 8:17am
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