Grim Dawn: Definitive Edition now available on Xbox!

please add the option to change the language in the menu. Although the game has Pt-Br idiom (as shown in the Microsoft store) in the menu there is no option to change the language, staying in English or German.

How did you get the German language to appear?

The first time it was installed was in German. Then it was deleted, downloaded again, and then it was in English. But no option in game menu to change language.

BTW did anyone check if XBox port supports KB+Mouse controls? Do not have any at the moment to check by myself…

It doesn’t. It’s been confirmed on another thread

Apparently KB/M is (currently) not supported on Xbox. Instead of the classic Keybinding tab you have a fancy Controller tab in the options :wink:

Just beat the warden and it’s been a solid experience. I would definitely take a little bit bigger UI which I know has been noted but would also like the ability to change the pet stance. Seems like you can click on the pets when the inventory menu is up. Maybe that could help. Otherwise enjoying my time. No real problem with the frame rate but do look forward to a high resolution when it’s available. Thanks a lot for the effort put into this port up to this point!

I opened a topic about the lack of option to change the language here> No option to change Grim Dawn language on Xbox. so it’s easier to follow the solution about this problem. :slight_smile: I hope it gets resolved as soon as possible, I don’t want to ask for a refund

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I really hope you guys can support the Xbox version in the near future and work on improving things in the coming months.

Don’t get me wrong the core game is awesome, and it’s great to be playing it on the sofa on the big screen.

But the port could be so much better:

  • It doesn’t appear to have an unlocked framerate whatsoever unless we’re taking 0-30 being unlocked. It certainly never goes above 30 on Series X.
  • the UI is absolutely tiny on the big screen and doesn’t really feel adapted for the change in platform
  • the virtual cursor is really fiddly
  • I’ve had UI bugs like tool tips displaying half-off screen.
  • visually blurry, higher resolution would go a long way. I know this part was never promised for the launch and hopefully can be improved later.

Do you have any plans currently for how regular the Xbox version will see updates?

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If you see an oversized tooltip, which is cut off at the bottom of the screen, then you can scroll with one of the sticks (don’t remember which one it is).

I doubt it since they can’t do much until MS gives them a dev kit for Series X. UI maybe, higher resolution, better frame rate probably need the kit.

I assume you mean when traversing the inventory and other UI screens? If so, you have 2 options - 1) use the left analog to move the cursor, or 2) use the D-pad to move the cursor item-by-item. Knowing when to use one or the other will greatly simplify things for you.

It should be the Right analog stick. The Left analog moves the cursor.

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What about the language switching option? Do you already have a correction forecast?

That’ll be on Zantai to answer. medea is only a moderator (purely volunteer).

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Since the announcement of the xbox version, I’ve been following this forum in hopes of playing Grim Dawn on xbox.

I loved the game, thank you so much!

I will say, surely it wouldn’t be too much trouble to implement KM/Mouse support?

  • I don’t ask for much, but that would certainly be a great boon to many potential customers
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Tak jak kolega powyżej napisał Grim dawn prosimy o wersje językowe tak jak napisane jest na oficjalnej stronie!

This is probably a huge ask but I do not like depth of field in any game. It’s one of the first options I always turn off. In Grim Dawn it makes the ground look blurry and it’s quite bad with the current 1080p resolution on a 4k TV. An option to disable depth of field would be amazing. It would clean up and sharpen the entire image. Options benefit everyone. Again thanks for such a wonderful port! Just a few changes will go a long way.

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Yeah… UI scaling, Depth of Field option, and KB/Mouse support.

I’m sure it won’t happen overnight, but these are all legitimate “asks” worth taking into consideration moving forward.

*tips hat to Crate devs

Just to add to this issue I’m realizing a lot of posts on Reddit and Twitter complaining about image clarity and I feel like people are mistaking depth of field for resolution. This game looks fantastic in 1080p without depth of field on PC.