Hm. Quite a few, really.
Why does Cindercore have bonuses to Grenado and Canister Bomb? It’s a gun, they are spells… Seems anti-synergistic to use attacks with spells in most cases, but generally you end up holding a scepter to cast with.
Why do guns have a piercing %? It actively lessens the DPS of every build not using or converting the pierce portion, which is usually everything that isn’t Nightblade.
Why is Nightblade such a mess of damage types? You seem to end up spreading damage between a minimum of four different damage types, before you start counting the DOTs. Can’t scale all of them at once, so you end up with a few large chunks of damage and then a meaningless mess.
Mythical Obsidian Juggernaut adds -Chaos Res to CoF. Why didn’t it have it before? It seems to make sense, and it covers most everything else of import.
What’s going on with CCs? They aren’t really needed for crowds, but they aren’t any use on bosses… Yet it still seems like they’re valued by you guys, for some reason. Is there some hidden value that I, and those that also find CC useless, am missing?
Why is Summon Familiar such an idiot? That dang bird flies into things, flies away, heals the wrong things, shoots into walls… Was it just for a bird-brained joke, or is there some added difficulty in programming the bird specifically? The other ranged pets can also be a little wonky, but nowhere as bad as the bird, IMO.
Why is Blade Trap so bad?
Actually, extend that to all those skills that have been getting their own discussion threads about their issues in the past couple months.
That’s just off-the-top, I’m sure I’ll eventually recall more.