Grim Dawn is coming to Xbox!

Como sei que vc fala portugues,
Eu instalei quando comprei, com o idioma, região é hora do Brasil.

O que mudei agora foi a local e a hora, o idioma no xbox ainda está português, mas amanhã eu irei descobrir isso.

Muito obrigada pela sua resposta, me deu muita esperança :partying_face:

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De nada! Vamos combinar de jogar juntos. Qual tua gt?

A minha é a mesma do nome

A minha é: Ceiffania, mas eu não tenho xbox live. Precisa dessa assinatura para jogar multiplay?

Pronto! Te adicionei lá e mandei mensagem. Continuamos por lá, pra não atrapalhar o tópico :grin:

can anyone please upload an actual in game photo just to give us an idea of the xbox video settings compared to pc max?

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Quick question. Is there an easy way to change your pet stance on the Xbox? I haven’t figured that out on the pc while playing with a controller and was planning on playing a pet build to start.

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gameplay photo?

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I couldn’t find any way to change the pet’s posture.
we don’t have the mouse cursor to select the pet.

Then I went to the control settings, and I don’t see anything that can help with that.

Have to ask developers for help.

An important fact,
we don’t have the mouse cursor.

To get the note that gives XP at the beginning, I had to:

  1. Open the inventory, then the cursor appears.
  2. Directed cursor to note, as if selecting.
  3. I pressed B (closes the inventory window) and
  4. Then A (takes the note).

It took me a while to solve this puzzle

or you know, wait until you kill Kyzog, the prison opens up, and you can walk upstairs and grab it :wink:

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Yeah, but if you kill 4 zombies and grab the note hey presto, you’re L2 already! I always do that.

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I have noted this a few times already, the same problem exists for pc, but then you at least have the option to switch to KB&M
Strangely I have mentioned this a number of times and Crate have never responded to it
It’s also probably not possible to view mutators making certain areas and esp crucible and SR very unpredictable
I’m actually not used to the amount of indifference for this on Crate’s part, it does make the game experience on Xbox incomplete

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Control usage is much better on xbox than steam.

I don’t know if one of the control’s configuration options allows selecting objects on the screen (pet for example), because I don’t know English and this game is in English at the moment (I moved to New Zealand to play today, December 2nd in Brazil).

But I think it needs a pet selection function or other kinds of things on the screen. Because I agree that the mouse pointer should disappear, it’s a console game with controls. It has to work 100% with controls.

In the end, thanks to Crate that Grim Dawn is on xbox, because I don’t have a pc with hardware to play with.

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thank you, the game looks beautiful, so its a buy from me

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Can’t connect to Multiplayer games. Unable to connect to server is the message I get. Whether I am hosting or someone else it just doesn’t work. What can be the reason for that?

Are you trying to connect to other Xbox players? Or PC ones? Because cross play isn’t possible.

I highly doubt, because there is no crossplay, that they would even see the same list that we do on PC. So that should be a non-issue.

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Port is sounding like a disappointment after so many years. One of my most anticipated Xbox games for a long time now, what a bummer :frowning:

I guess I’m not seeing where the disappointment should come from? The dev on here has plainly stated what the port would consist of with specs. He’s also stated they would more than likely look into upgrading it either the Series x/s but for now being 1080p and 30 fps. The controls seem similar to layout on the pc which has also been stated by the devs leading up to release

To each their own but I’m still counting down till tonight to be able to play this game on my series x. A disappointment would be something running below 30 fps constantly and crashing. Be happy we got a solid port that can be expanded upon when they finally get a dev kit.

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