Grim Dawn Version 1.0.6.0

Few undocumented things I’ve noticed that some people might find interesting:

  • Per this thread, Wind Devil, Storm Totem and Blade Spirit all have buff icons to indicate how many are active just like Mortar Trap.
  • Per a suggestion I made quietly, it seems like Wind Devil will actually “stick” to targets when given a single Pet Attack command now (rather than having to hold it down) instead of keeping it’s old AI of spreading it’s debuffs to as many enemies as possible. Perhaps it can be a primary build skill now like the other player-scaled summons :stuck_out_tongue: