Deferred rendering is super awesome!!!
Finally I can maxed all graphic settings and having no lag whatsoever!!!
Thanks Crate!
Great update!
But the Antialising mode when Deffered rendering is selected is a bit mushy.
I disabled it and wanted to use the Nvidia AA but it does not avtivate, anybody knows why?
Thanks I made a compilation in my beginner build collection but I forgot that someone might actually be interested
here is changes in Dark one set
A pinch of which are amazing, the rest are just fodder for Maymay builds
Iâm all for more meme build support (do helms and amulets next!)
This update is amazing, I love everything about it. QoL changes feel so good, the performance increase is very noticeable as well. Round of applause for the devs, they did a fantastic job on this.
After some play, gotta second that HUD feedback. Itâs not necessarily the size of the healthbar that I find excessive, but particularly the size and, above all, the spacing of the font for names. Letters are really far apart from each other when the rest of my UI is in a very readable scale.
In addition, after going through most of Act 1 right now, I love all the visual upgrades (and oh boy the difficulty upgrade too), however, I kinda wish the Ring of Fire visual you got on enemies like Gethrand went back to its original look. The original visual was damn beautiful. The new one, honestly, doesnât even look much like fire, itâs looks more like some kind of vitality aura.
Deferred rendering doesnât work with MSAA.
Hence the in-game FXAA implementation that causes the blur youâre talking aboutâŚ
Choices are: better FPS with blurry FXAA using deferred rendering / lower performance with MSAA on and deferred turned OFF
EDIT: I agree with the posters above that mentioned the bar size being too large up-top and perhaps having a tickbox for âalways show monster HP barsâ.
There is choice no. 3 which is deferred rendering with AA turned off completely. The image quality is comparable to the original renderer with AA turned on, except you get all the shiny particles and reflections too.
Absolutely great patch, love all the changes. Maybe the new Monster HUD should be a little smaller. And it would be nice to see the Health values in the big Health Bar too, who I actually focus, if it is possible. I donât know how much work need this. I love to keep my eye on the Health values (when I used Grim Internals) and it would be easier to read too. Thanks for the cool updates and QoL changes, you are the best Crate.
Yes, some of the fire visuals are a bit weird to me to. New Thermite Mines, for instance
EDIT: about the conversions on the belt. I donât understand why there is no Vitality to Chaos conversion anymore. There are plenty of conversions to Vitality, even from Chaos. But conversions to Chaos are sparse. If youâre building a Chaos autoattacker, that part of Vitality from Second Rite, that got converted to Chaos, was very important.
Yup that baffled me.
Also the removal of increased armor piercing on the Gargoyle Girdle will hurt lesser geared pierce builds, in particular ranged ones whom can not use neither blades of nadaan nor blessed whetstones
You forgot to add that youâll also get all the jaggies as if playing on the original renderer with AA turned off - deferred rendering doesnât smooth any edges by itself.
I get your point, but Iâm all for laying it down on Inquisitor. I hate how OP that class is ha ha
As for ChaosâŚsomeone at Crate (ahem) is obviously not a loyal child of ChthonâŚand is working against him whenever thereâs a chanceâŚ
âAvengerâs Crusher: Increased bonus to Brute Force to +4 and % Attack Speed to 18%â
My crusher updated upheaval bonus to 66%, but I still see +2 Brute force and lower attack speed. Wasnât it supposed to auto update entirely?
Yeah you can see it in grim tools too
that item has not gotten updated correctly
Guys, try to post all of these bugs in here 1.1.4.0 Missing Value Updates
Then I must be blind cause I donât see any more jagginess on the screen now than with the old renderer with AA on.
aw damn. Hoping for a hotfix I guess, Iâm just in the middle of playing a kick@ss avengerâŚ
Is this a trick? Did my eyes deceive me, not a nerf.
So afraid of whatâs gonna happen on Inquisitor next time.
And now I am
Well it was bound to happen on a patch thread the fanboys will defend, even thou what i said is 100% fact. Kymon on Ultimate is in my top 3 of worst designed bosses of all time and i am 35 years old so thats alot of bosses to go up against. Rest the game is awesome thou.