Maybe don’t have new belt? And build is probably Acid Sentinel, which doesn’t have much suitable items for dual wielding, although I will go with Direwolf Crest as last resort.
It’s a Pierce/Vitality damage dual wielding Spellbreaker. And I have not yet found the new belt. This one would also damage my build since it would replace Vitality with Poison. Quite unfortunate.
We should fix it! I wonder if I have to add this to my guide, please don’t pick pierce /vitality Spellbreaker. But then I am not tyrant and cant control the fun for people. I personally will be very delighted, if can make something like this work
Zantai help this man, the belt change broke this otherwise great build. If not for the belt change… this dual wield pierce/vit ranged spellbreaker would be making every breakable object shake in its boots
+1 from me on this ideas. Veteran should provide some challenge and give extra Exp. Normal should be forgiving to your mistakes and give you easy opportunity to beat the content.
The problem is that if they buff Veteran even more then Elite will be much easier than Veteran and that is already the case atm. Because for a fresh character Veteran is harder. In Elite you already got some skill points, gear etc.
I mean that Veteran deserved the increase of difficulty, I don’t propose further increase Normal shouldn’t have monster increased damage. I was playing against Warden on normal and wtf is that damage?