Grim Dawn Version 1.1.7.0

What a strange patch. No nerfs :face_with_raised_eyebrow: @Zantai is getting old, really…

Just look around, we have #dedbuilds claims starting to fly

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More Olexra builds coming! :slight_smile:

So is it a buff?

Screenshot_6
Or a nerf?

Oh, Scales of Ulcama survived. How nice! Awesome changes to the whole wps system. Nice nice! But…

I did always say there is too much conversions in the game. But removing core stats from items, sacred stats, that always been there? Now, Cindertouches = blue Thundertouch Braces with a different proc and less resistances. Pls hotfix it back.

Another patch another 10,000 dead builds. What is SS gonna use now? Could’ve given that 10% phys res to Soulrend.

Erm… and how about +15% constitution as a cherry on top?

That’s really great. However, every one of them costs core stats - mainly res and armor - that many builds can’t afford losing especially those that struggle with cc res, too. I’d rather have those cc res by buffing Leathery Hide so that it gives 20% each at the cost of the universally BiS and still un-nerfed Prismatic Diamond.

This is basically a trade-off of being prone to one rng death for another rng death.

Prismatic diamond has been nerfed multiple times :stuck_out_tongue_closed_eyes:

If not now, what patch should I wait to say “missing stats? Use a green”

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Not this time it wasn’t! :stuck_out_tongue_closed_eyes:

And it’s still kinda untouchable. I’d really love to see Leathery Hide buffed instead of giving cc res to slots already taken by things that provide core defensive stats. But I guess it’s a done deal already. And 95% builds gonna love it because - being soldiers - they now have suberb selection of defensive stats everywhere. :wink:

The sad part is that I know you’re actually being serious when you say this.

Not only does this patch have the largest changelog to date, it also has the biggest buff to nerf ratio (excluding hotfixes and very old patches because I just couldn’t dig that far back). It’s fine to complain about nerfs that you don’t like, but exaggerations like yours are just overshadowing any legitimate points that you’re trying to make

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Also, last thing, I’m very salty for no ranks to Nidalla’s Justifiable Ends anywhere new. I knew Bane would go but why no conciliation for all the SS builds?

Sure, I don’t deny, but most things are like “+10 dmg to vitality Grenado” or “+100% constitution to hybrid chaos-acid Horn of Gandahar.” :stuck_out_tongue_closed_eyes:

You might not like the tone or choice of words but (almost :wink:) everything I say is legitimate. You might only see the whining but I’m actually providing feedback here. Zantai already knows he’s awesome. He don’t need another 100 posts saying how awesome he is. But some of these “rants” and “exaggerations” actually resulted in good changes to the game in past.

So, Shadow Strike builds now drop Bane and lose 10% phys res. Because ranks to NJE are only available at a very narrow selection of gear, SS builds now gotta get by with 7% physical resistance, and there is really nothing they can do about it. Something had to be done about Bane, no doubt. But alts should have been buffed ACCORDINGLY.

Considering that a lot of builds don’t even go for 100% armor absorption, but rather stop at 92% to take an extra diamond or bone, and I’m obviously talking about builds which don’t go past the 2k armor mark, I guess we’ll see a lot more topaz components on rings than before.

Now the choice depends on your build’s bleed and stun resistances. Topaz will be better if you need that extra stun res and are bleed overcapped, Crystal will be better otherwise.

Crystal is still very powerful, but hey, there is some more to think now before brainlessly going for crystal everywhere.

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Sure, all for diversity but in many cases “brainlessly going for crystal” is now “butthurtedly going for crystal knowing that 10% stun res is out there for the lucky few who don’t need that armor/bleedres”

GD keeps crashing mid game and I keep sending them reports. :frowning: but hey it will probably be patched later.

Amazing work :crate:! When next Loyalist Items Pack 3?

First things to try are to verify game files, update drivers, reinstall VC++ and DirectX.

Crashes that cannot be resolved on the user end are exceedingly rare these days.

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So many MI,So good Rare Affixes Table.
These are very exciting to me.
Infinite build variations.

Thanks,Crate ! :v:

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A reboot of the system might help too. 10 days? ago or so my game crashed multiple times one day, but since then I have had one crash. So there was something about my system that day that was causing the crashes rather than the game.

Agreed. I will keep an eye out, I do not believe it is widespread.
Funnily enough, when GD crashes it also… makes Chrome invisible? It disappears from my bars but still works… somewhere in the background. Most likely user error?

Nope, but I would love to be proven wrong here :sweat_smile:

2 Likes

What is this… some kind of Retaliation meta 2.0? :smiley: