Thanks Crate for another awesome patch! . Canât wait to check it out and plan a new build later!
So you think theyâre having a bromance
Thatâs amazing!
Overall the patch looks pretty sweet, thank you!
Has anyone taken the time to check out the new Mythical Grasp of the Unchained Might mods?
only 50% pierce damage converted to physical on conviction
chaos ravenous earth from the new soulcatcher and fiend resolve changes its color to pink i just tested it thx for this new update zantai
So, we learned some interesting things, like how Chtâthonâs worship was a thing even in Arkovia. The Burrwitch Catherdral wasnât much, but the Arkovian docks were a great idea. Finally another large area to fight Cronleyâs gang at, and to see Ascended in the daylight - thatâs new!
The Old Grove was⌠well, just a dump, with a dual-wielding shield. Ah well at least we learned whatâs down there.
The sewer was a great new area - they spruced it up with all the aether crystals, look eerie. And we spend little time in the regular Malmouth sewers. I wonder if the monster we encounter at the end, Glarblebargh or whoever, was the madam that letter was directed at.
The Sunward Spire is YIKES. The the denzity of the Korvan Hulks or whatever the giant mutated Chosen are called, should be taken back a bit, often I couldnât see among all the meteor showers and giant monsters charging me. Smaller areas but at least 3 floors, and all that lava and the statues was pretty neat.
The Celestial Totems were bigger challenges than the new bosses, though. These things spawn at least 2-3 Scions of Hunger at the time, and they can fill the whole area with tentacles. Good source of Eldritch essence and Celestial Lotus, though.
If, IF these things will ever drop. I did at least 50 Anasteria runs on Ultimate with my only character who is hostile with her, and not even the Epic helmet ever dropped.
I would like to say a huge thank you to the guys at Crate
for adding ambitious updates to the game for such a long time!
Now, I have to rebuild a lot of charactersâŚ
Exciting, isnât it?
So still no AS for EoR on it???
Guess itâs time to revisit my Chaos Albrechtâs Aether Ray Warlock, I left her around level 50 or so. Now if the Sentinel would at least finally kindly drop the blueprint for that bloody helmet I want her to useâŚ
A new medal has a modifier for a passive skill (Ranged Expertise). Is it the first of its kind?
One??? For me they spawned 2, sometimes 3. Hard to tell among all the tentacles and my pets. I was playing on Ultimate, maybe it depends on difficulty?
That set always seemed weird to me. It has a giant 2-handed mace and it adds modifiers for⌠Grasping Vines, a skill that doesnât do much damage and is mostly just good for crowd control? Doesnât really gel with wielding a 2-handed melee weapon.
Demon Fire got % target damage reduction in place of High Potency for BWC users. For Retaliation, there is Ulzuinâs Wrath now as that also deals a portion of Retaliation damage.
If anything, Iâve noticed on some of my characters that shifting High Potencyâs damage reduction elsewhere is arguably a net buff to all Demos as 1 point in Ulzuinâs Wrath with some + skill bonuses on top is ~10% damage reduction minimum to all damage types, not just Physical.
If you mean the RR in Death Sentence, it was already 25%. They donât go below that since thatâs now the average RR value for soft cap.
But it happened to be one of the strongest caster sets at the same time.
They used to spawm 5 in beta testing. Now i get 2 to 3 but never one. Donât think one only is even possible.
Methinks a giant maul that requires high strenght to wield is not something that was intended as a caster weapon. THis ainât Diablo 3 where people plot a 2-hander sword in their wizardâs handâŚ
It was a failed joke cause celestial = superboss = Callagadra, Ravager, etc hence the pretentious âtoo easyâ
The totems do spawn 2 to 6 of those hentai monsters in ultimate and itâs not easy at all.
I was thinking that I will sleep tonight. But I already created a new character. Thank you for such a long support, Crate. It is a pleasure to be your fan.
Grasping Vines on itâs own doesnât do a lot of damage (except Bleed builds sometimes take it, and Retaliation isnât half bad either) but the Wildblood set makes it pretty damage capable with the % weapon damage to the point where it can be a main damage dealer.
The Crusher also has attack speed on it as well so if you think you should be swinging it around, you can do, you can also make a straight caster or melee/caster hybrid with it. Itâs up to player choice.