Still need a resolution boost as the graphics look like a Xbox 360 game. At a minimum you should be able to get 1440p that doesn’t require a next generation console. Many other developers do it Crate are just lazy.
Also I’ve had bugs where achievements haven’t unlocked after doing it. Disappointed to be honest guessing no fix for that either.
The game should have been more polished for Xbox considering how old it is and length of time to port.
there were some unlisted changes that sneaked up into release so i consider i can say a couple of words about them?
the only build of mine that received some changes is acid vines archon
shield and medal got +0,5 sec duration to GV, Misery got some CS. these changes are really nice (tnx) but they don’t solve the problem. sustain is still crap. did 4 runs (with some DECENT muts, I’d say) but finished only 1 in 5:09, 2 times I died at 170 and once at 166. Regen from Wendigo Totems is not enough to survive against burst damage.
here are vids: death at 166 and one successful run.
so as 126.96.36.199 patch is not in PT yet, I suggest (almost begging, lmao) to add 6% LL (or sth like that) to acid GV. This is most likely the Stun Jacks case: no matter how many extra layers of passive defence you get, unless your main skill has no LL, you’ll just die.
also Wildblood vines have both LL and wd from a huge stick, so I think it would be fair if acid ones get at least some LL.
well, even the tremendous price, your customers (!) paid, weren’t motivation enough to release a proper port. And still there is you, being sarcastic and dropping pretentious comments. Metascore: 4,6 well deserved.