Grim Dawn Version v1.2.0.0 + v1.2.0.1 + v1.2.0.2 + v1.2.0.3 Hotfixes

v1.2.0.3 hotfix 3 is now live on Steam. We are in the process of getting this update up on GOG and Xbox.

V1.2.0.3 Hotfix 3

[Tech]

  • UI Scale now goes up to 1.25, up from 1.0. Players that had their UI scale set higher than the default 0.5 will find their UI a little larger than it was before v1.2.0.3.
  • Fixed an issue with some wave effects being invisible on low particle settings.
  • Fixed a rare issue where characters could end up missing skill and/or attribute points if they completed quests that reward those points on Normal difficulty before using a Difficulty Merit.

[Game]

  • The new Evade and Potion skills can now be assigned to the quickbar, including mouse buttons.
  • Fixed several issues with certain fonts being difficult to read under certain circumstances (ex. on the riftgate map).
  • Fixed several issues with translation text clipping in the Options menu.
  • Fixed another issue with missing Portuguese tags.
  • Fixed an issue with line spacing and inconsistent NPC names in some of the updated Japanese localization.
  • Fixed an issue with Anasteria not spawning her more powerful versions based on player’s reputation status.
  • Fixed an issue where Kubacabra’s breath attack could still hit the player if they repositioned beyond the breath’s visuals.
  • Fixed an issue where bounties for Alkamos and Shar’Zul could not be completed on Ultimate difficulty.
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