Grim Dawn Version v1.3.0.4 + v1.3.0.5

Thank you for this.

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I’m purchasing grim dawn on gog just to support you guys even though I already own the game on steam!

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Hey Zantai! Been having a blast with the new expansion, really appreciate you and your team’s hard work, and great follow up support with these patches. I am having a bit of trouble with the shader issue from before in the ice caverns, regardless of what setting I use (I stick to ultra on the shader settings) I cannot see the textures, and it’s see through and bizarre looking. Is there anything I can do on my end or is this something you guys are working on? I’ve tried verifying files, and I’ve also been sure to update my drivers. Thanks again! Incredible expansion

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That’s all well and good, guys! Well done! BUT!!! Damn it, do something about the ascension system! Or more specifically, the ascension roll system on the Innovator. Rolling the right affixes after applying ascension to gear requires a simply prohibitive amount of resources!!! Seriously, I ran a test on a test-character and it took me thousands of resources, if not less. I won’t even mention the time it takes to roll them. I’m not ready to spend 2-3 hours just to find the right stat for a character, especially since stats are VERY OFTEN repeated. WHAT’S THE PROBLEM WITH MAKING IT POSSIBLE TO CHOOSE AN AFFIX FOR A FIXED PRICE ON THE INNOVATOR FOR A PARTICULAR AFFIX?!

Would make it too easy. Ascension isn’t meant to replace grinding for gear, just be an alternative to it.

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The high iron bit cost is what makes me nuts, imagine playing a char for 80 hours and you still need to pick up every green item that drops to sell for iron bits :frowning: Sure I can use the altar for bit bonus and potion mod… but it still does not beat selling greens

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I don’t really mind. The game was missing an iron bits sink at end game anyway

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It is the loop of picking stuff up + selling it that numbs me. It can be like 100 M iron bits to get the desired affixes. I do not mind farming 3000 mats for it, but picking up greens + selling them is driving me C RA ZY

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Okay, I get your thinking. It’s a shame, a real shame. But… let’s take it as is.
P.S.: It’s a shame that this mechanic, which had so much hope (considering the similar mechanic for rolling prefixes and affixes on greens), turned into PoE 2. Purely my personal opinion, no negativity.

Yeah totally agree. Imo monsters should drop more iron baseline, especially if Crate wants us to have proper endgame outside of SR.

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I would not mind say ā€œIron Bit totemsā€ = only drop iron bits :stuck_out_tongue:

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Honestly that sounds like a pretty cool idea. Could have them be a low spawn chance, kinda like tempest totems (but prob rarer) but drop a ton of iron.

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yeah or tresure troves has x% chance to only drop iron bits

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Strongly agree with this.

I am vaguely hoping that the iron bit potion modifier will help, but haven’t tried it yet.

One of the few ways (perhaps only way) in which Last Epoch is better than Grim Dawn is that it has high drop rates for currency and very low prices for selling gear, so there is no incentive (and no need) to pick up crap to sell and no such thing as a full-inventory-go-to-merchant loop.

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I could just spend on day in transforming the iron bits on all my old chars (about 60 chars each with about 3-4 M iron bits) into iron bars :stuck_out_tongue: Then I would have enough iron bits for the ascendancy affixes for maybe 2 chars :smiley:

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But i can guarantee you that there is a good chunk of people who feel the opposite way about it, who find the ā€˜pick up greens’ better since you don’t need to farm something specific because you can get them anywhere. General Ressources like Iron Bits can be relaxing for people and feel less grindy because you get them along your playsession. Mats however are more specific.

Something in that direction tho would be amazing.
Also sorry to ask this, do you use the couldron feature which gives you an ironbits boost?

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The guys at Nvidia points in youre direction when it comes at the game is offline for geforce now playing. Any news here?

The texture issue will persist until you enable ā€œDeferred Renderingā€ in the graphics options, but then you’ll be forced to use FXAA, which blurs the image and doesn’t smooth out any edges (personally I don’t use this AA)

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Phylium potion + ascendant altar iron bit bonus

You don’t need to pick up greens

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OK. Maybe I’m doing it wrong.

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