Right, but if you live in America you can spend most of these hours sleeping! Same for Australians I think even though it’s Tuesday morning. For Europeans the misadventures typically happens around 4 or 6 PM, the worst time IMO
All I want is for a Mastery combination to be called Paladin. Inquistor/Soldier maybe?
All classes using the Inquisitor mastery are already known: Deceiver, Mage Hunter, Purifier, Ritualist, Sentinel, Tactician and Vindicator.
cf http://www.grimdawn.com/forums/showthread.php?t=48843
Only the combinations of the “necroblood” with the original 6 masteries are unknown.
Hmmm, can’t see Necroblood, if that is what it is, being any part of a Paladin
Zantai is creating the next thread as we speak :eek:
And I am smashing the keyboard as we speak
at 35 i’m hyped like a child, does it mean i failed to grow up?
Didn’t we all
I’m 41, child at heart
Good, maybe that will prevent you from typing anymore of “necromancer confirmed” jokes. :rolleyes:
so, tomorrow new misadventure??
Will the MIs receive skill modifiers out of a pool of possible outcomes, be restricted amongst a list of possible outcomes for each MI or will it be specific for each gear?
And will this change be applied retroactively to existing items or will they become legacy versions?
incredible.
Ooooo, can’t wait for this NOT to drop thanks to the trillions of junk items that decrease the chances of it happening (until you’re playing a class that doesn’t need it).
Well there is always trading and Tyrant’s Hold blacksmith.
By the way I really hope we can bind Trojan’s Sky Shard to the LMB in the expansion. That would make an interesting pseudo-melee spellbreaker build.
…The LMB has nothing to do with melee, just your preference. I bind all my attacks to Q-T, because I simply find it more comfortable.
That said, I see no reason not to be able to bind everything everywhere, just, if Crate did it for that reason, it would make zero sense.
The difference is that some skills bound to LMB allow you to use the default attack when they are on cooldown instead of not moving and saying “the skill is not ready yet.” They allow for interesting caster/melee hybrid builds.
Examples: Sacred Strike, Chaos Strike, Shadow Strike, ABB, transmuted DEE, transmuted CT…
Except you could just do that manually. You don’t actually need LMB for that to be a viable build. As I said, I’m all for everything being bindable everywhere…Just not for that, specific, reason. Those caster/melee hybrids are already there, just not as convenient to play.
You are right, but then there is doable vs tedious. Anyway have a good night!
Skills that target the ground will never be on LMB as they severely impact movement (in before “just bind Move To on another key”, but that’s not ideal nor should it be a requirement for a control configuration to function).