Grim Misadventures is here! And so it is time for another look into the development of the first Grim Dawn Expansion. Last time, we delved into some of the most impressive displays of power available to Inquisitors. Today, we are back with the artists, showing you some of the awesome new tools of war coming up in the expansion.
These Legendary new weapons are sure to turn a few possessed heads at the annual Bring your Aetherial to Work Day.
Note: Item stats may change during active development. Values on skill procs are scaled by player attributes.
Cindercore
Edge of Sanity “It is uncertain whether this weapon ultimately drives the victims mad…or the bearer.”
Morguul’s Mortality “Master Morguul perfected the ammunition for this pistol, combining necrotic powers with deadly toxins to create an agent that greatly accelerates rot and decay.”
And more…
With over 200 new Legendaries coming in the Grim Dawn expansion and most of the existing Legendaries coming back in a Mythical format (upgraded for the new level cap), there’s sure to be many exciting ways to gear up your characters for the challenges in store! Combine all that with the introduction of Item Skill Modifiers, and the itemization landscape is sure to see some shake-ups!
Like knowing what is coming up next for Grim Dawn? Check back on 06/26/2017 for our next development update!
With over 200 new Legendaries coming in the Grim Dawn expansion and most of the existing Legendaries coming back in a Mythical format
Does this number (200) include new Legendaries plus the mythical versions of existing Legendaries, or does it refer only to brand new legendaries? I suppose the former?
these updates are really great and those weapons look amazing specially the pistols for both fire and toxin but i really wonder is there an average eta when we get our hands on all that awesome stuff?