Grim Misadventure #142: A Shattering Revelation

Grim Misadventures is here! Last time, we explored deeper into the Forgotten Gods territory and uncovered a land devastated by cataclysmic powers, but beneath its weeping wounds there lay ruins teeming with long-lost secrets.

Today, it seems like a good time to take a step look back at the original Grim Dawn and really reminisce all that made it so memorable. Like the one time tha…

Whoa, that was weird, now where was I…ah yes, that part at the beginning of Grim Dawn that reall…

We interrupt this Grim Misadventure with a Shattering announcement!

Every once in a while, something comes to Grim Dawn that brings with it profound ramifications. The Faction system changed the way players traversed the ARPG world with meaningful choices and lasting impact on Cairn.

The Devotion system unveiled the skies, opening up character development by letting you customize your builds and playstyle beyond the already vast possibilities we had with our two mastery and loot system.

The Crucible offered an entirely new approach to hunting loot and introduced some of the toughest challenges the game had seen. It has since become the standard for top-tier build performance and is a staple for experienced players to fine tune their creations.

Item Skill modifiers took things to the next level by making gear choices even more meaningful and cementing Monster Infrequents as a core of the loot hunt.

The Illusionist let you dictate how your character looks rather than being defined solely by the gear you needed for your build. Finally, you could pillage dungeons in style.

Today, we are pleased to reveal for the first time the next major addition coming to Grim Dawn. Included with the Forgotten Gods expansion is a brand-new game mode…The Shattered Realm!

//youtu.be/fc17r931tN0

A Celestial Forgotten
The Shattered Realm is unlike anything mankind has ever witnessed, teeming with wealth and power beyond imagining, but also dangers not unlike those that you face even now on Cairn. Whatever entity crafted this realm, it seems it has long vanished and, with its absence, the reality crumbles.

It is very much a reflection of Cairn’s physical reality, but broken and distorted. You will visit locations that seem familiar and yet not.

The Shattered Realm seemingly goes on forever, but as its celestial light fades so the insatiable darkness consumes it. The deeper you dig, the tougher the opposition will become.

Traversing the Veil
Crossing between realities is no simple feat and while Cairn is subject to countless tears in the veil that allow not only the Aetherials to cross but also the vile Chthonians, actually transporting yourself beyond can be very punishing upon mortal flesh, if not outright lethal.

Enter Mazaan, the Keeper of Portals.

Blessed by the Witch God Bysmiel to enhance his sensitivity to the veil itself, Mazaan has mastered the ability to tear through the fabric of reality and open the way to realms beyond. It is no mere coincidence that the Witch God cults established their foothold, the Conclave of the Three, where the veil is weakened in the Korvan Plateau.

There Mazaan can perform his duties for those foolish enough to risk the Shattered Realm’s infinite dangers. Will you succeed where countless others have perished?

Infinite Potential
The Shattered Realm may have infinite potential, but so do the dangers that await within. The deeper you delve, the more powerful your foes will be and the more Mutators you will have to contend with. But such risks do not come without compensation.

Endure the challenges of the Shattered Realm and defeat the guardians that await at the end of one of its Shards and you can claim its rewards. Or proceed deeper still, to greater threats and even greater wealth.

The Shattered Realm is inherently unstable. If you spend too long gathering the souls of its damned denizens, then some of the wealth will destabilize and vanish forever into nothingness. Move quickly, the clock is ticking!

Uniquely Rewarded
The treasures within the Shattered Realm are as mysterious as the reality itself. You will encounter rewards that cannot be found anywhere else, including the most powerful Rune Augments in existence and an item set that reflects your mastery of this unstable reality.

Note that the timer does not exclude you from these exclusive rewards.

This Shattering new game mode and more are coming your way with the Forgotten Gods expansion later this year. Are you adequately prepared for this infinite challenge?

Like knowing what is coming up next for Grim Dawn? Check back on 07/23/2018 for the next Grim Misadventure.

finally! :eek:

The new game “shattering” mode. Nice!

Pure awesomeness :cool:

i really like it, especially the way it connects with the lore

Can’t tell if it’s random dungeons or not.

Fantastic!! The hype is real

I am highly intrigued by this new game mode.

Interesting! So, it’s Crucible-like game mechanics with (semi-)random locations? Based on the “locations that seem familiar and yet not” part.

Also, now I want to know what Zantai wanted to reminisce about :p.

Wow, this looks very promissing! I also loved that portal fx… Looking forward delve inside this “alternate Cairn” and reap its rewards! :smiley:

Sounds good :wink:

Sounds good to me. The main thing I disliked about Crucible was the same arena for several waves but I can behind something similar inside of a sprawling dungeon.

While it was obvious that this was gonna be the new game mode, that fact doesn’t make it any less epic :smiley:

Take my money now Crate!

my heart is shattered in pieces that no reveal of… but anyway this looks at least okay:undecided:

so feels like the crucible mode but in the GD dungeons…

my guess is that the dungeons are exactly the same as the ones in original GD, but you won’t know which one you get on each level…

well, at least that’s definitely more dynamics than the boring Crucible

If it’s a gauntlet of set levels with only randomness being the mutators, that i would be down with. Random dungeons are dumb.

I was excited until this. Certain things being restricted to certain play modes/areas/etc is bad design. And very much against the grain of the rest of Grim Dawn. Please reconsider.

LMAO what. Have you heard of MIs? Or I don’t know, augments? You brain is bad design.

It’s not like there are things exclusive to certain areas in the game already.

Adequately prepared for this infinite challenge? Hell no. :eek:

Willing to give it a try? Hell yes! :smiley:

About time you coughed up the GM. Granny Medea was about to scold you for not playing nice with your friends. :stuck_out_tongue:

Shattering!!!

btw, you shater attached pics, and lost 3rd rune: