I just love the designs you guys make Those beatles and maggots, ugh, nasty xp But a nice addition at the same time. Pretty mummies too
I do agree that the maggots those mummies spawn are kinda big. Would be cool to make them shed flesh and wrappings turning into skeletons. I recall TQ had the same thing with some mummies.
Nice work adding in the mummies for the FG expansion. I really like the game play with additional enemy spawns at the death of an enemy.
With that; is there any way the frequency of occurrence could be increased for the spawning of aetherial wraiths at the death of possessed humans, harvestmen, and other assorted aetherial corruptions in the world of Cairn? Seems like there are many different enemies that are classified as aetherial corruptions and the number of times an aetherial wraith spawns at their death is not as often as it should be.