Grim Misadventure #198 - A New(er) U...I

Yeah, not everything needs to be “modernized.” Grim Dawn had something special and I’m sure gonna miss it when it’s gone.

This assuming that we can’t change the whole thing back again from the settings, but as far as I understood it was just relating to the orbs.

2 Likes

Have to wait and see man! Honestly, i would love if Crate just give us a UI loyalist Pack so we can choose what we want, maybe like different variations.

Don’t get me wrong, there are few things i love about the new UI for example the mastery, where the class background is fading into black looks beautiful.

1 Like

In one of the screenshots the Energy Potion GUI element is cyan (as it should be imo)
00306608b29f2ca776c9fb0d9874fc43bc389709

and in the other it’s blue
890e572804aedd22ca90897bc34d75016de34c21

1 Like

It’s almost as if the two screenshots have differently customized potions. :wink:

10 Likes

Oh, cool. Then it’s fine for me.

2 Likes

For a refresher on potion customization check out Grim Misadventure #188 - A Look Back at 2024...'s Work on New Potions!

Be sure to scroll down past Zantai’s shenanigans. :stuck_out_tongue_winking_eye:

2 Likes

Public play test when, and how can anyone participate? I’m looking forward to it!

When Zantai says it is and you can take part by going to the Public Play Test section of the forum when it’s opened up again and reading the FAQ there on how to join in.

2 Likes

Replying to myself, but i want that damn chaos Bramblevine shield and those shoulders.

Gimme.

1 Like

I am waiting patiently for expack :slight_smile:

Keep up the good work guys and lads at crate! :vulcan_salute:

Nah, there is going to be a Zantai Potion which will nerf your build if you equip it. :smirk:

2 Likes

*i’d assume Zantai’s Calamity GD version ring does more than just increase incoming dmg a bit atleast :sweat_smile:

images

@Zantai
I’d like a way to access the Crucible within the game, just like the SR, without losing the option to access it outside the game!

Also, being able to drag the minimap down or to any side like a floating window, or even an option in the HUD where it would stay at the bottom like in older versions.

And a Loyalist Pack with capes, giant swords, various faces (with beards, scars, hair) lol

This is not possible as the Crucible is a standalone DLC.

4 Likes

Great to see the UI getting some love!

I really hope the new interface will fully support the Steam Deck’s native resolution (1280x800) in the gamepad layout. Currently, there’s a message stating that the console UI doesn’t support this resolution each time i launch the game.

It would be amazing if the game could finally achieve Steam Deck Verified status alongside this UI rework. It would significantly improve the player experience on the handheld. Moreover, it should help with sales — both immediately through the ‘Verified’ filters in the Steam Store and as a cumulative effect in the long term.

Keep up the great work!

2 Likes

Welcome to the forum. :slightly_smiling_face:

3 Likes

That almost makes me think about getting a SteamDeck, though I don’t really travel enough for it to be worthwhile.

1 Like

Cool thing about the new UI (even though it seems divisive in the community), is that the new style matches the boss and elite HP bars :slight_smile:

The new features coming with the new UI is very nice. The class mastery where the illustration fades into black in my opinion is better than the previous version, it gives you that depth.

I guess the bronze is okish, but the lining seams are not sure how to put it exactly is kind of overly done in design and proportion vs the previous UI back to back lol. Sure, people will love that and i totally get it, out of emotions. Not sure this “New(er)U…I” theme is fitting for a game we know and love called Grim Dawn though.

It actually deserves something more rustic and brutal because of the world of cairn.