Unfortunately it’s not that simple as you’re missing the fact that it’s not just the stats of the second item that any 2 handed weapon user (ranged or melee) is missing. They are also missing a 2nd slot to put a component into.
Love it.
10 char
Oh boy oh boy oh boy oh boy!
/rubs hands together
I can’t wait to put some of these 2-handers into action.
Since most of the stats on weapon components only apply to the weapon they are socketed into, I have a hard time believing that 2handers really deserve double component slots.
How about 2H staves for the casters? (I play all classes) but just wondering…any plans? :rolleyes:
Forget two handed caster staves! I want a pair of gloves that shoot a constant stream of lightning from the finger tips! or a pair that produces a flamethrower!
truDAT:cool:
Why have you stopped tweeting about these updates? It is very nice for those of us that does not visit the forum every day but still want our grim misadventures.
If you are going to tell the developers to hurry op with updates on the forum, please read the first comment on every section…
So you don’t have to post this and can wait untill the next update!
So good to be reminded that there are good ARPGs with proper sized items.
Not all this D3 2-square crap.
the devs has already commented there wont be any “caster weapons”, since pistols and rifles already fill the same role. and for 2handed staves, the same reason why we dont have one-handed staves(wands?).
This update sets out on a small patch or comes in B19?
2 handed weapons will come with B19.
No white/yellow 2 handed weaponz??? :rolleyes:
Previous update
http://www.grimdawn.com/forums/showthread.php?t=13430
They do indeed look brutal, and brutal is always a good thing.
Err, sorry, I meant Br0tal!
The 2nd one looks like it be worthy to appear in a Black Metal bands music video, likely Immortal 
Will you be adding spear, polearm and scythe type weapons in the future? I would love to see that.
I believe scythes are planned - not sure on polearm or spear.
i honestly doubt scythes will become a weapon type of their own, given how the devs see mage weapons and firearms overlapping in functionally and practicality too much, and scythes are just a axes and maces in functionality and practicality.
unless they make scythe , for instance, hit everything in an arc to give them a unique aspect(and yes, it kinda sounds OP), all a scythe would be is a reskin(and a different animation set).
Albrecht’s Aether Ray. Coming soon to finger tips near you… 