Grim Misadventure #85: The Stats of Legends

the legendary look great. I like them

Problem with bleeding is that is doesn’t work on a lot of enemies.

I just sincerely hope level cap would be very difficult to reach due to exponential increase in experience requirements. Like it was in Titan Quest and like it is in POE. Not instantly at level cap like in Torchlight. Please :o

And it is above 75 ofc. You won’t make relics with level requirement of level cap that is impossible to reach, right?

I love shooting my enemies in the face, it´s just that I couldn´t get any build to work with rifles so far. Too slow, no class that really supports them much, lacks defense and so on.

Maybe the devotion system will fill the gap.

Yeah, i run a Blademaster that is completely bleeding focused. Now with lvl 50 and 520% bleeding modifier and doubled duration he starts to perform quite fine. But it was a long and hard way.

I am very interested in that Ch’thon focus, 100% elemental convert to chaos!

So much possibilities, chaos PRM, chaos CT, chaos TSS, chaos Wind Devil, chaos Stun Jacks, chaos SS…

It’s chaos time!!

Yeah, but like I said, you’re not going to relly on the bleding alone. There are other ways to make that rifle work for situations like this, like devotion skills or component/relic skills, for example.

I’m not saying the rifle is the best legendary ever, but I’m trying to come up with possible ideas to make it work. Gotta try it first before saying if it’s gonna be weak or strong.

100% Elemental Damage converted to Chaos damage?

Time to make a chaos PRM build!

Focussed Throw comes to mind as an immediate and (very destructive) means of adding massive AoE burst damage.

Just this small sampling of relics makes me want to try several new build options, the full list of 240 will probably short out my brain via possiblity overload. :smiley:

Hmm 100% elemental damage to chaos wonder if that effects wind devils? Chaos Devils!

Very nice, the Legendaries are indeed “legendary” and I like that with a lot of them you took liberties in trying out abilities that are not just powerful but unique and build-enabling.

If the rest of the 240 are up to par with what you’ve got here then Grim Dawn’s endgame is looking to be mighty fine indeed.

This guy gets it! :smiley:

Also, B28, where art thou?

What does it mean " its release is right around the corner…" ?

This evening ? tomorrow ? wednesday ?

For abilities like Blood Rite, it would be nice to have a little “Affects all your spells” next to the flavor text, for extra readability.

Can’t wait for this!!! :smiley:

Wow. But B28?

Sweet, cant wait!

Very, very nice indeed. Love the chance to explode your enemy on death :stuck_out_tongue:

But the first 2 hander…Hmmmm on my wish list

Thought this was odd too. If that’s really the case, it seems like it would be better suited as a toggleable skill rather than needing to recast it every 15 seconds.