Some questions about the modding tools:
Damage types
Will it be possible to edit how the damage types work? For instance, make that only 4 or 5 damage types exist in the game, with the related resistances, and with the damages over time computed over the related damage types, for instance all the fire damages always do an extra x% burn damage over y seconds.
Masteries
Will it be possible to edit how the masteries work? For instance, make that the first mastery can unlock the skills up to level 50, while the second mastery can only unlock up to level 40. And will it be possible to select a third mastery?
Skills
Will it be possible to restrict skills to specific items? For instance, bash to maces, bleeding to swords, charge to shields etc.
Will it be possible to setup skills out of the monsters skills or item skills? For instance, wave healing, lightning strike, chaos wave etc.
Devotions
Will it be possible to assign the special attacks of the devotions to the default attack? Will it be possible to make that the completion of a specific devotion, or a specific item, or a specific reward from a quest, is required in order to unlock a specific devotion?
Death
Will it be possible to edit how the death work? For instance, make that the character who dies has all his/her experience back to zero from his/her current level, or that all his/her inventory drop where he/she died, or that a specific quest is then required in order to get back the experience and the items?
Items drop
Will it be possible to completely remove the components and the unique items from the drop system? To make that only random weapons/armors/jewels can be picked up. Will it be possible to define specific attributes to items? For instance, that only weapons have a chance to have +% physical damage, and that no book(focus) can ever do that.
Dual wield
Will it be possible to enable dual wield by default for any character for any set of items? If so, will it be possible to setup a default penalty for dual wield, and specific passive skills that reduce that penalty?