Grimtools update: theorycrafting thread

Aether Apostate aslo looks interesting on paper :hmhm:
http://www.grimtools.com/calc/a2d8aQ2J

I need to play around the new skills a bit before setting a build in stone, but there is a 90% probability I will go for a multispell caster purifier.

Gear is placeholder obviously, but could work well enough as is. Multispell casters are largely gear independant though. I will play this character untwinked.

I am thrilled to discover whether high damage absorption is enough to offset the crippling lack of life sustain in ultimate.

Where is your offense? All I see are debuffs/heals and such. What will you do to actually do damage and kill stuff?

Storm box of elgorth - around 400 flat aether dmg every second.
Foul eruption - around 250 flat aether dmg every second
Soul siphon - around 350 flat aether dmg once per 3 second
Spectral wrath for some minor dmg, procs,gear stuff.
With ~45-50%OA i should reach 33-35% crit chanse on hardest boses. Add to this >110%crit dmg and ~150% RR i shouldnt have any trouble killing anything in this game.

With good gear it’s enough. He has Word of pain, Lightning box and siphon. Plus the eruption death proc, though we don’t know how it will work exactly.
If it procs from every death, that’s good. If it’s only from eruption induced deaths… ouch !

will be curious to see. we had another build similar to that which looked nice on paper and performed…well it didn’t :stuck_out_tongue:

omg, so it dosent work if there is no corpses? nah, im dropping this shid :smiley:

I literally have no idea !
It depends whether the effect is tied to the attack or to a debuff I guess.

That’s why I want my hands on the expansion: to test things for real (in the virtual world of GD).

Outside of that very exotic retaliation build “Masochism” I am not sure it really works. I have Superfluff’s Doom Bolt conjurer and it’s similiar in some ways to Wendigo build, but Fevered raged is just too much on high waves in crucible.

Can anyone think of a viable and interesting Demolitionist-Necromancer combos? Sure, adding flat damage to pets via Flame Touched is obvious, but anything else? Any non-pet synergy?

I’s quite possible that we get some new damage conversion items to open up interesting possibilities.

This could work.
But mixing demo and necro is so painful (without the gear): the damage types are strongly opposed so you have to get a mastery for pure support. This ends up being a melee 2 handed necro intensive character with a dash of demo to buff it up.

I tried to keep the pets to a minimum. Don’t gear for them.
Focus on vitality and aether damage and the build should provide enough defense, control, sustain and AoE damage. Probably lacks single target for the toughest challenges (not main game, but crucible).

“Too much” for your build and Superfluff’s posted build, but the Wendigo build easily clears Gladiator 150 using Fevered Rage on Hardcore. The reason is that it’s based based on vitality Storm Totem and the Light’s Defender set, and thus has almost double the armor of your build with better damage while maintaining just as much vitality healing. As I said: Fevered Rage is perfectly usable in Gladiator for builds that are designed for it.

By the way, Superfluff himself said that with the new totem buffs that came out after his build, he’d switch to a totem setup as well. From our Discord channel:

As a general theorycrafting tip: avoid hard and fast rules like “skill X should/shouldn’t be used in Y situation”, since these preconceptions will only limit the range of builds you can come up with. For example, the general consensus on the forums was that hybrid pet builds were terrible and not worth the time… until I started posting mine. Breaking rules like those are the starting point for even better builds.

Heh. On one hand, that many facetanky items offends my vitality caster sensibilities, on the other hand, it actually does make sense because this build ramps damage and requires keeping enemies in the same spot with no real CC.

And yeah, points in Pox do look like they more than make up for lost damage boosts from caster gear.

I guess it would end up being all about the Fire to Aether Conversion to make use of most of the buff from Demolitionist. Still you would end up picking Demo for the OA some Flat Damage (that you need to convert) and Flashbang. You would lose the usually (really strong) Thermine Mine usage that most Demo goes for but keep the remaining stat.

I feel like there will be changes in Necro tree:
1)The mastery has zero passive skills, one aura and two exclusive skill`s. The aura is mandatory for every single one effective build. One of exclusive skill is strictly superior to another, so Crete need to buff Harbringer of Souls or make it unique - like ADCTH from it should be global and apply to every source of dmg, not just %weapon dmg
2)If what i see in description is true, then Necro has zero reliable source of RR in the tree. He must melee stuff if he want to apply Spectral wrath. And there must be corpses for Foul eruption to have a chanse to work. Very cheazy.
3)Il Omen looks pathetic in every possible way - worthless CC with pityfull dmg and 5 sec(omg) couldown. It look exactly like Blood Pox in earlyer version of the game - placeholder that no one ever use. This skill need fumble atack or confusion and couldown removal to be viable .
4)Siphon soul reduce (omg)dmg with transmuter 0_0 To make things worse it aslo loose most of it ADTCH. If you count the loss of Will of Rathosh it actualy tripledipping loss of sustain, making this spell a joke for aether caster.
5)Not about Necro, but %Life leech RR from Will of Rathosh for sure inflict a lot of headache on balance team :roll:

Spectral Wrath debuffs is applied by ANYTHING that hits you. An arrow from skeleton archer? The debuff gets applied to that enemy on an area around it. You do not need to melee anything to apply Spectral Wrath, you just need to get hit by something.

Before you make blind assumptions, how about you wait for the expansion and then know how it actually works.

Totally don’t see the game getting broken apart by allowing for ADCTH to work on anything. Totally. :rolleyes:

Yeah, it seems that any non-pet Demo-Necro combo can be vindicated only by gear with conversions on it (Fire to Aether, Aether to Fire, Chaos to Aether, Aether to Chaos)

Cant wait, too much hype :smiley:
As for ADCTH, how much bosess resist it? 90% IRC, right? Its barely 1.2% of effective LL. Should i remind you about chaincasting very balanced mirror and Blastshield that give full unvulnerability for 7 second? Or equivalent sustainf from Wendigo totem? =)

Nice one
/10 characters