Gunslinger Inquisitor what class to pair with?

I just started a Inquisitor and I have enjoyed playing other gunslinger builds so I wanted to do it with this class as well. I have been getting a number of good low level loot for an Inquisitor so I decided to jump on a new character.

A few things I have noticed is I did not see a primary attack replacer in Inquisitor and the chance on hit powers are all different types of damage.

Warrior and Demolitionist come to mind to pair with damage types and auto attack replacers.

What are you all doing for a gunslinger inquisitor or any advice?

you can add Shaman to the list and you’re fine i think :wink:

all 3 WPS in the inquisitor mastery do some form of elemental damage (fire with some phys, cold/frostburn with some pierce, lightning/electrocute with some pierce)

i guess you could combine them with firestrike (demo) or cadence from soldier (with “discord” transmuter) or savagery from shaman (who also has wind devils that do elemental damage and have a debuff to elemental resists) and gear for elemental damage / use devotions that add elemental damage/elemental RR.

For primary gun attacks, you can most obviously focus on lightning damage if you pair with Shaman (Primal Strike, although more competitive players seem to prefer Savagery) or fire damage if you pair with Demolitionist (Fire Strike). These options push you towards a two-handed build.

A third, and probably most potent, pairing is a Soldier with Cadence (pierce damage with parts of Valdun’s Treachery set). You could even dual-wield here.

I might try a Tactician as I have a Pyromancer gunslinger. If I don’t like it I can always roll a Vindicator next week.

I thought Primal Strike didn’t work with WPS? If you wanted to do do a Primal Strike Shooty Type you’d be better off with Arcanist or Conjuror for synergy, no?

Also, while we are on the topic, how do the Inquisitor combos compare to the classic shooterino variants?

Inquisitor/Solder vs Demolition Soldier for Cadence?
Inquisitor/Demolitionist vs. Arcanist/Demolitionist vs. Occultist/Demolitionist for Fire Strike?

Are elemental damage shooters a thing? Soldier/Arcanist with Cadence, or other Arcanist / Inquisitor with Beronath?

What about Inquisitor/Shaman Savagery shootering? Flat damage stacking classically suggests dual weild, but the Brute Force line now works with two handers and savagery does have that modifier…

Overall, I like the expansion of shooting the Inquisitor brought in, just not sure where to start.

Tactician for Pierce Dual Gun or Rifle with Cadence. Pretty insane.

Purifier for pure elemental gunslinger.

Both of the above have variations with gear, but elemental Cadence Tactician sucks because of poor gear support.

I’m not sure Cadence and WPS pair well tho…

Demo seems to be the safest bet for a dual pistols build.
For a 2hander i’d go for Shaman.

You have at least two hits before Cadence will override the third. If Markovian and Zolhan both work fine in melee Cadence, ranged Inquisitor skills will work too. It all adds to the damage.

However, as I said, it has poor gear support.

I ended up choosing Tactician and from level 5 to 10 I saved all my skill points and put them into cadence for 15 points.

Now level 15 running twin 3rd company revolvers both with serrated spike for piercing damage boost and have Ranged Expertise 10/10. I plan on getting the the different % on hit chance powers to around 20% before moving on. Are those abilities what WPS stand for?

I know it is low levels but Cadence and Bursting Rounds seem to be working well together right now one giving me good single target and the other some splash damage. I will just need to plan it out as I level.

:cool:

The Weapon Pool Skills that a Tactician has available are Markovian’s Advantage, Zolhan’s Technique, Bursting Rounds, Chilling Rounds, and Storm Spread.

Huh, so the skill saying nothing about “default weapon attack” in its description means that it can’t be used with weapon pool skills, even though it’s a weapon attack that can be bound to the default attack key (left mouse button)?

Yeah, Shaman/Arcanist (Druid) is an efficient combo for two-handed lightning builds.

I have been playing a an infiltrator gunslinger that uses ABB with the lethal burst, chilling rounds and the murmur devotion. Been fun, only just im elite with it and am not sure if it will stand the test 9f ultimste yet

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I’m thinking of trying the Inquisitor + Arcanist. I think the Arcanist has some passives that go well with the Inquisitor’s elemental damage for ranged attacks. But I don’t know enough about the game to know if it’s viable or not.

You get OA + elemental debuffs + enemy OA debuff also from Demo skills. Im trying this route, seems to work well this far.

that’s what I’m leveling ATM. My main prior to the expansion was a Demo/Arcanist (Kluga’s Gunslinging Sorc build), And I cleared things pretty well, and doing fine so far in new areas.

My new build is Inq/Arc, and so far smooth. I do miss having something other then a default attack though, as it eliminates having an easy go-to for proc based abilities.

to the OP: Arcanist and Demolitionist are both excellent Options as far as I can tell. Arc would emphasise more the cold/lightning side of the Inq, while Demo would emphasise more the fire side of things. If you want a build that really puts allot of slug into their default attack, then I’d go Inq/Demo. Fire strike works wonderfully with procs, and packs a whallop, and still triggers proc skills like Bursting round.

It’s sort of frustrating that each proc in the Inq tree has a different element, makes it a “bit” tougher to synergize elements, So I think you have to really pick one or two to focus on, and leave the third as a 5pt dump.

I went Sorc with this initial build since my Gunslinger is already primary demo, and I wanted to try the cold/light side of the Inq. running DW since it’s so full of coolness. Just like in the Gunslinger setup, Sorc is mostly for passives, defensive buffs, and Iskandra’s.

Take Fireblast from the item that gives you it, (searing Ember?).

That’s what I’m currently playing. End game hoping to look like this. It looks like it will do pretty decent damage (note that Grimtools seems to have some weirdness in terms of weapon damage for dual pistol Inquisitor builds, as if I switch my relic to the one that allows dual wielding ranged items, the weapon damage goes up by ~7000.)

Also will have lots of damage from Veil of Shadow thanks to Mageslayer set.

(I realize that it’s probably not optimal to take the non-cold WPS, but they’re both AoE and have weapon damage so can spread around some Frostburn, and I also think they look cool, so… :slight_smile: )

The bursting rounds should be plenty fine with the decent weapon damage percent to pump out the flat damage from lethal assault and other sources of flat damage. Have no idea about the storm spread one. Have not used it yet.

Storm Spread only has 33% weapon damage at 7/10, which is obviously not great. But it’s only 6 points, and while they could certainly be used more optimally, I figure that I can waste 6 points on something that makes me enjoy the build more visually (because Storm Spread looks pretty cool.)