Harvesters need

You need a new way for Foragers to work I am already tired of having to mirco manage them every 1-2 minutes because they have foraged everything. Maybe something like farms where you set them to harvest certain items at certain times, and make there range infinite because my hand is killing from changing them every 1-2 mins

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Welcome to the forum. :slightly_smiling_face:

Work camps are the nearest atm. Place one in an area you want harvested and they’ll do the work until there’s nothing more for them to harvest there. Then move the camp to a new location while trees in the old area regrow.

Harvesters are the building that harvest food, berries, greens etc

Oh, foragers. No need to keep moving their work area because the stuff they collect regrows every year.

Foragers* woops thanks :slight_smile: edited

I agree foragers need some sort of change. The issue right now is that the rate at which they forage is very fast vs the size of their radius. Making more foragers to cover more resources feels wasteful, so you’re left with micromanaging a few forager huts.

Yup, I got tired of it after 12 hours, so did my hand haha

Maybe, since developers have stated this game is non micro managing intended, instead of assigning “area per building” we could assign “area of task”

This way each forager would work on the closest task available acording to its location and allowed area of work.

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