Since you are playing a caster, I really wouldn’t worry about any range weapons. Well, unless you really need one to pull mobs, but Grim Dawn really isn’t that type of game.
I am not much of a ‘caster’ type of player, but that is one hell of an Evoker you got there, even if you are following a guide. Looking at all the different combo classes with the Berserker, I was thinking about an Evoker. Seems like it would be a ton of fun. However, I still haven’t made up my mind if I want to go Wereraven route or not. GrimTools is awesome, so many ways to theorycraft a character. I use it a lot.
Yeah, the levels can be a bit weird. I have kept a mid to high level 30 green item well into my 80’s because it was better than anything else I found, even purples. HUH? HOW? Is that stat buff really that good? Well, I guess so. Okay. I will set that blue or purple aside for now. Maybe it will work on another character. if not, I vendor it. No sense in blowing up the item at the inventor, you find mats in this game like crazy, and they are shared with all your characters.
I have been playing this game, off and on, since Covid and I am still surprised every once in a while. I look at items, especially purple sets, and do a compare and contrast and think that I have picked the right combo, only to be dead wrong. HUH? But it’s the better set. It’s the better item. Why am I worse off? This doesn’t make any sense at all. After a while, I just gave up and put trust in the game. If I am steamrolling mobs and not dying, then I keep at it. Once I notice diminishing returns, mobs taking more whacks before the die, I am more mobile than I was, my life is rubberbanding like crazy, etc., then I start doing the trial and error of tweaking my character for the better.
I guess the theoretical threshold would depend on the character. That’s why I compared chunk damage vs. damage over time. For me, I prefer chunk damage. Hit them hard and hit them fast. I guess the threshold would be how many times does it take to whack a mob before it dies? For me, trash mobs 1-2 times, tough (tanky, heroes, elites) mobs 2-3 times, and mini-bosses 4-6 times. Of course, if I can kill them in less whacks, then even better. Now major bosses? I guess that depends. If I am lacking in defense, then I tend to take the hit and run approach. If my defenses are good or great, then I face tank. Besides Beronath, if it takes less than 30 seconds or less for each phase, then I am happy.
Loot filter? Yeah, I wish it was a little more customizable. Mayber there is a mod out there that does that, I don’t know. But, at least the game has one, so that’s good. It the later levels, 80+, I use it a lot, especially when I am feeling lazy No need for me to pick up every item, even blue or purple, if it doesn’t benefit my character at all. GrimStash? I really haven’t dinked around with that too much. I should tho, then I can get rid of most of my loot mules.
No mod or setting, tho that would be nice. I just did a sreenshot (well several) and some cut and paste in windows paint. I guess I should have added in my post that I did that so there wouldn’t be any confusion. Sorry bout that. Sometimes I get the cart ahead of the horse, then forget the horse altogether.