How MI drops change affect levelling

i’m saying i prefer it during levelling
it’s only an issue at lvl 90+ because the weird loot table/boss level structuring that exists (eg mogara vs gollus)

So either keep this new system solely for endgame levels where the fix was desired/asked for, or fix the boss lvl/loot table discrepancy manually for 90+, if the new system forces never being able to use direct drops until later/turns MIs into the 100% future category for entirety of levelling as “collateral”.

“Future drops” during levelling is the exact opposite of what some have already complained about prior :sweat_smile: contra under rolling at max level
i don’t see any need or reason to change or make the former worse/borked to “fix” the latter

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