I want Castles

I am keen to see how the new military update looks. I would really like to have more defensive building capability. Who doesn’t want to build a castle for their medieval town? But a one off castle building would be boring. We should be able to set the footprint for the building and pay for additions and upgrades for different parts of the castle like a keep, higher walls, taller stronger tower etc. Setting the footprint of the castle determines how much you can build on to it and how high it can be built. We can build up our castle as we grow our town. Some unit recruitment options could be dependent on castle additions and upgrades. Building walls that can have units on them would be cool to. This could be part of upgradable walls.
Anyone else want to push developers for this?

Problems this solves are:
-Eliminates boring stacking of walls, a complaint players already have.
-Lack of aesthetics for defense construction.
-Keeps defense in the theme of the game focused on resources and building.
-Provides strategic and creative gameplay instead of wall spamming and soldier spamming.
-There are no good games out there with good castle building mechanics and aesthetics as part of a city builder (or in any other games imo). This will improve the marketability of the game and give it a niche part of the market.

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