Ideas about livestock rearing, oxcarts and other vehicles with roads

Livestock rearing and roads

  1. Livestock rearing

The barn raises cattle, which are classified into milk cows and cart scalpers. Stable horses, horses are also divided into many kinds, good breed horses are high price and strong ability, ordinary horses are cheaper and more suitable for pulling chariots, horse training with saddle can be used as soldiers’ horses. Cattle and horses are large animals that have multiple stages of growth, varying in their ability to produce meat, strength, milk, etc., and, of course, at different prices from merchants.

  1. Add custom slaughter livestock

List the growth stages and abilities of livestock for players to choose from.

  1. Naming of horses.

As a precious resource, each horse should have its own name, or the player can customize the name of the horse.

  1. A wagon or oxcart is made to consume a team of horses or cattle

The player can customize that horse or cow to pull the cart. Wagon can choose one horse or two to pull a cart, the team should increase the load and speed of the cart. The bullock cart also because of this, its maximum load is larger than the wagon.

  1. Roads are divided into three levels: dirt road, stone road and brick road.

Dirt ROADS ARE CHEAP AND EASY TO BUILD, BUT REDUCE MOVEMENT SPEED ON RAINY DAYS. Stone ROADS ARE NOT AFFECTED BY weather but reduce MOVEMENT speed of WAGons and OXcarts (reduced cost of stone roads in version 0.74). Brick roads are expensive and attractive, allowing horse-drawn pedestrians to fly faster. Added mechanism: Congestion reduces movement speed, two roads parallel to traffic speed.

The above are ideas for game livestock rearing, vehicles, horse training, etc. I hope the game gets better and better.

There are other animals

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.