- Fishing:
In my experience, fishing can become somewhat insufficient in the later stages of the game. I wouldn’t say it’s ineffective, as it fulfills its basic function of preventing a food crisis, but as the game progresses, the method starts to feel a bit outdated. It would be interesting to implement a level 2 upgrade for the fishing hut, allowing the use of rafts or boats to collect larger amounts of fish. - Spirituality:
Altars seem insufficient to meet the spiritual needs of the population. Even when placing several around the houses, the satisfaction level remains low. The Grand Temple is a good alternative, but since only one is allowed per game, it limits the options quite a bit. I suggest adding new buildings related to spirituality, such as churches, chapels, or monasteries, to help balance this aspect. - Map Expansion:
This point is more personal, but I believe it would be a great improvement to allow expanding the map size within the same save. Currently, my game (on a “medium” map) is completely full, and while I could start a new one, I’d love to continue with this particular save that I’ve kept since 2023. A tool to upgrade a map to “large” size would be a very appreciated addition.
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