[In-depth Feedback] After playing Grim Dawn, here are a list of problems and a few suggestions

Yeah, but this is one specific component which you can check for immediately after he dies…how many hundreds do you manually collect?

Like seriously that’s such a silly problem

This sounds like you are using a controller. With the mouse, there is no acceleration other than any you create while moving the mouse.

Trivia: There is indeed a pickup loot button in keybind setting. Check 'em out!

Button requires you to be standing still on top of a loot pile (it won’t move you there). Saves a few clicks when there’s a large pile all in one spot but otherwise doesn’t help.

On an unrelated note the pathfinding in Malmouth buildings is atrocious please devote all development resources towards this thank you :stuck_out_tongue:

It is kind of difficult to target enemies on bottom part of the screen if you are ranged.

I hope there is an option to position those buff and debuff icons to be on the upper left corner of the screen.

And I hope those health and energy bars do not become thick as they approach the center.

I already decreased my size of user interface scale and I cannot make it smaller than it is now because skill cooldowns are becoming hard to see if I decrease it further.