Yeah, but this is one specific component which you can check for immediately after he dies…how many hundreds do you manually collect?
Like seriously that’s such a silly problem
Yeah, but this is one specific component which you can check for immediately after he dies…how many hundreds do you manually collect?
Like seriously that’s such a silly problem
This sounds like you are using a controller. With the mouse, there is no acceleration other than any you create while moving the mouse.
Trivia: There is indeed a pickup loot button in keybind setting. Check 'em out!
Button requires you to be standing still on top of a loot pile (it won’t move you there). Saves a few clicks when there’s a large pile all in one spot but otherwise doesn’t help.
On an unrelated note the pathfinding in Malmouth buildings is atrocious please devote all development resources towards this thank you 
It is kind of difficult to target enemies on bottom part of the screen if you are ranged.
I hope there is an option to position those buff and debuff icons to be on the upper left corner of the screen.
And I hope those health and energy bars do not become thick as they approach the center.
I already decreased my size of user interface scale and I cannot make it smaller than it is now because skill cooldowns are becoming hard to see if I decrease it further.