Increase the movement speed and aggro/leash radius of Wind devils

Now that we’re getting baseline permanent WD, let’s talk about how bad they are as pets.

Previous philosophy behind the skill treated them as caster skill and not as a summon. As in, the intended idea clearly was to cast and recast them on top of things. It was annoying to keep up, but it worked.

Being permanent pets, as currently with Codex of Eternal Storms, they always lag behind the character. They constantly get teleported back, which looks visually abysmal. They also enter every engagement with 1-2 second delay, because each time you start attacking something, it takes time for the stupid permanent WD to catch up or, god forbid, reach any ranged enemy.

It’s ugly, it’s annoying, it really needs to go now that everyone gets to experience it. Manually recasting the skill to reposition the dumbass things all the time isn’t a solution either. Make them faster, preferably just inheriting the character movement speed.

It would also be really helpful if WDs didn’t get leashed from their targets at what feels like 10 millimeter radius from character, and didn’t get teleported back mid-combat with every slightest kiting attempt. If they are becoming pets, let’s treat them as such.

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Yes.

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