Infinite resources in form of expandable mineshafts

Hello, just a quick idea.

Maybe there could be a single late-game building in form of a mine, that would have different options for harvesting resources ( coal, stone, sand, iron, ect.) in a neat menu like for picking crops to grow.
If ore runs out just dig more, uncover another vein.
And cost of uncovering this resources could be simmilar to plowing a field.

And, maybe add some small chance for the mine to cave in, so players won’t do just one big infinite mine.

Bye!

Already in the works.

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