been playing for almost 5 month now and i can safely confirm that even though I have 15 characters which i copied from Grimsheet, none of them has all the items they suppose to have for the final builds…
i play about an average of 4-5 hours a day and mostly farm Totems in Ulti, CR(150-170 mid) or SR(75-76 elite) difficulties as i don’t have the endgame gears i can’t hit higher difficulties…then i realized that in lower difficulties of these contents you get less Legendries and MI drops on average… which got me thinking…
isn’t nerfing Legendary/MI drop rates on lower difficulties a bad idea…when people who plays on lower difficulties are the ones who need those items the most? kinda counterintuitive…
i mean SR80+ on Ultimate is stress testing a build… they actually don’t need those drops anyways if they are already pushing SR80+ cause they already have their final builds… some like to call it “D*ck measuring contest”
Yes, yes… i know Grimdawn is a grind based ARPG you grind for the good stuffs here and thats what makes it fun… but in my experience its the vast replayability of GrimDawn is what keeps the player engaged… they love to build new characters and i can guarantee anyone who installed and played this game has made atleast 2 characters to see how the other playstyles play… thats how Grimdawn hold its playerbase, by giving them replayablity and making it feel fresh… and i believe players would love it if the grind wasn’t this treacherous, how do i know that? because 3rd party applications like GDstash exists…
I myself don’t like using 3rd party applications much, specially not the ones that hands me the items that i am trying to find… i am willing to grind… but please make it a bit more friendly towards lower difficulties by increasing drop rate for unique legendaries and blueprints so the grind doesn’t feel so tedious…
on that note i would also like to add, my 100 lv characters kill so many mobs and i bet those wouldve give exps as well… wouldn’t it be great if we could somehow transfer all these unused Exp and give them to the low level characters? i know Exp potions and Lokker set exists but imagine something like a scroll that if you read you can get 1mil or 100k exp instantly… i wouldn’t mind the price of this imaginary scroll was 3:1 in exp term… or 5:1… or heck even 10:1 it would still be a great addition to the game… my best experience is so far is when you turn in some high exp quest and you jump up 2-3 level instantly… gives you such a dopamine rush… GDstash can edit the file and give you a lv100 character but that feeling is not same… it doesn’t feel earned…
Grimdawn is a great game but there are still rooms to improve… feel free to discuss about it in the comments love to hear what others have to say about this… i encourage constructive debates ( ^-^ )