Actually Freezing breakers are old. People just didn’t look or were smart enough to keep their lips sealed
Ty but don’t be modest Jager, you made a working (OP actually) Chaos Witch Hunter. I never could make the damn thing to work and ended up concluding that Saboteur and Pyromancer are better for Chaos DW
If something is legitimately OP then it should be toned down. It’s unhealthy for a game’s longevity to have a small handful of things that significantly outperform everything else.
In regards to this build, quick boss kill times are easy to get, even without abusing the Night’s Embrace freeze. This build excels at dealing single target damage, but there is a cost. Spellbreakers have very low health pools, and the lack of any health on the DM set only exacerbates the issue. While it may seem that SBs are OP due to their quick boss kill times, those boss kill times come at the cost of survivability and toughness. This build is a glass cannon, and one must pay attention when playing this build otherwise you will die.
As you can see for yourself this build isn’t exactly legitimately OP. But that kill time is going to get it nerfed and the fact that it made use of Night’s Embrace for QoL it will get nerfed as well
As for one build out-performing the other. I don’t see any problem with that. Not all builds should be equal. Each build should have it’s own set of challenges.
Now if a build faces absolutely no challenges then that is something that needs to be toned down.
Tbh, I haven’t seen any broken build since the Curse of Frailty nerf to Physical Witchblades (which was justified). The rest of the “so-called OP” builds either excelled in single-target or AoE
Very few were good at both single-target and AoE but the cost was that they were the jack-of-all and master of none type builds
Nothing broken, just OP. Op is good, broken is bad
I always said that Bosses should be immune to CC (No Casters don’t need to CC bosses to win fights).
But personally I like the theme of Cold being able to freeze. It’s the chain freeze that doesn’t sit well with me
If they remove the freeze (which won’t surprise me in-light of the recent nerfs) it’s fine with me. If they reduce the potency of the skill (maybe make it equal to Shard of Asterkarn, suggested to me by another great build poster) then it’s even better as only builds relying on it too much will get axed the rest of them using it for QoL will still have the option to whether keep it or discard it entirely
For the record I believe it’s possible to permastun MQ using Elemental Seekers. I haven’t tried this though. It requires a lot of CDR and +% stun duration.
You don’t. You simply push the stun duration and application frequency so high that it overcomes the resistance. This won’t work for resists_heroboss level 5 or higher though.