Actually Freezing breakers are old. People just didn’t look or were smart enough to keep their lips sealed
Ty but don’t be modest Jager, you made a working (OP actually) Chaos Witch Hunter. I never could make the damn thing to work and ended up concluding that Saboteur and Pyromancer are better for Chaos DW
If something is legitimately OP then it should be toned down. It’s unhealthy for a game’s longevity to have a small handful of things that significantly outperform everything else.
In regards to this build, quick boss kill times are easy to get, even without abusing the Night’s Embrace freeze. This build excels at dealing single target damage, but there is a cost. Spellbreakers have very low health pools, and the lack of any health on the DM set only exacerbates the issue. While it may seem that SBs are OP due to their quick boss kill times, those boss kill times come at the cost of survivability and toughness. This build is a glass cannon, and one must pay attention when playing this build otherwise you will die.
I always said that Bosses should be immune to CC (No Casters don’t need to CC bosses to win fights).
But personally I like the theme of Cold being able to freeze. It’s the chain freeze that doesn’t sit well with me
If they remove the freeze (which won’t surprise me in-light of the recent nerfs) it’s fine with me. If they reduce the potency of the skill (maybe make it equal to Shard of Asterkarn, suggested to me by another great build poster) then it’s even better as only builds relying on it too much will get axed the rest of them using it for QoL will still have the option to whether keep it or discard it entirely