Do you really want a comparison with that shitty game, where players skip bosses, because killing trash is far more rewarding, where you’re meant to oneshot everything off-screen, or it oneshots you, where 24/7 grinding easy-as-fuck content (T3 maps or so) is rewarded more than farming a hard one (T16, etc), where the ACCESS itself to endgame content is gated behind 24/7 grinding of boring faceroll areas, and where players has to deal with either absolutely disgusting trade system, that consumes half of your time for nothing, or (if SSF) with horrible drop rares for everything?
Do you realize, that Gladiator Crucible 151-170 is meant to be an absolute ENDGAME content, consistently farmable only for strongest of the strongest builds with really great gear?
Weaker builds/gear have a decent chance to die and probably requires with full banners, buffs, etc (non sustainable on tributes).
They should farm 130-150 Gladiator, and it yields only slightly less rewards anyway.
As for Challenger 151-170 - my “from scratch” build was able to beat it as it finished ultimate. Rewards are lackluster, though.