Hi! @Van_Houck
I wanna ask if it possible to play dom with non-lightweight in multiplayer (in 1.2 grim dawn) ?
do I still need any patch for it ?
and is there anything I should worry about ?
I mean I do read through this forum
and found that there is a problem about popping the Beutekugeln
but that is a very old comment/patch
so I wonder what I need to do to playing this wonderful mod with dom in multiplayer ^^
I only made a multiplayer patch for the lightweight version years ago, which wonât work anymore.
You will encounter plenty of issues playing especially the non-lightweight version in multiplayer, so I recommend against it. A patch is unfortunately not feasible (as in requiring too much work and I donât think I could get everything to work).
So Iâm sorry to disappoint you, but you have to play vanilla dom for multiplayer!
Hi is there a Lightweight Mod with just Diablo 3 Classes 4.8 version? I dont need anything else or can somebody tell me how to merge those 2 mods together? Thanks
No such version exists. Unfortunately, merging these two mods together is quite some undertaking and honestly not worth the frustration that comes with it if you donât already have experience in modding Grim Dawn. Though maybe in the future I might write up a guide for it, but right now I donât have much time for it.
Bug report when playing in non-custom game (for DoM):
I cannot summon a dog in the SR. Also, I can summon a dog and receive a blessing before entering the SR, but that blessing disappears in the Boss Level.
Edit: I have not checked other modes for this problem as I only play non-custom game.
Thanks for the great mod! It made the game 100 times more fun.
Could you please make the following items available in the lightweight version? I would like to try different builds with much more faster level ups.
ă»Attribute and Devotion Reset Potions
ă»Malmouth Potion (which grants an Experience Bonus)
Iâm using machine translation, so I apologize if it doesnât make sense! Have a nice day!
ohhhhhh! thank you so much!
I canât thank you enough for your kindness and even the commands.
I look forward to your next update, and playing with your cute dog!
Thanks for the great mod.
I am very comfortable with the movement speed changes, but would like to increase the speed a little more. I still think this mod is the best as other mods increase the overall âgame speedâ.
Is there any possibility of any customization or other updates in the future?
Thank you!
When I get to updating the mod, I will try to make it a bit more customizable, maybe with instructions/guides on how to change certain parts of the mod on your own, such as movement speed.
Hi is there any way to merge grimmest into the non lightweight version without having dawn of masteries? I just want Zeke for the non lightweight version.
Download and set up the compatibility patch for DOM.
Download and install the NL version.
Rename the mod folder and the .arz file inside the database folder of the NL mod to âdomâ.
Download Grimmest.
Go to âmods/___Lightweight Mod/Source/NonLightweightâ and:
Delete the contents of database, put the contents from Grimmest in there.
Go to âdatabase/creatures/pcâ and put the following at the end of malepc.dbr and femalepc.dbr: onAddItem,gd.__uscript.playerAction, onAddToWorld,gd.grimmest.OnAddToWorld_pc, onDie,gd.__uscript.disableCorruptionTracking, onHit,gd.__uscript.playerAction, onRemoveItem,gd.__uscript.playerAction,
Delete everything in resources except the scripts folder.
Put the contents from Grimmest resources there, do not overwrite.
Merge everything â read the README for that.
Revert the third step (rename everything back).
Put the âbig caravan.arcâ and âgrimmest.arcâ from Grimmest inside the NL resources folder.
That should do it, sorry for the long instructions.
Loving this mod so far! I do have a quick question since Iâm still pretty new to Grim Dawn. Iâve got three Beutikugals in my inventory, and they all say I should âpop them,â but Iâm not sure what that means. What exactly am I supposed to do with them? Thanks in advance!
So you simply drop them out of your inventory. You will be asked if you want to destroy the item(s), do so. You can also separate a stack of them to control how many get âopenedâ at once. Donât open any next to your stash, though!