Mant Eyes drop rate

I feel like the drop rate of these (in ultimate) should be increased. You require quite a few of them in crafting, but it takes more than 45 min of dedicated farming with a pretty fast character to even gather 9 unless you’re super lucky.

Kill Mogara and the Manticore heroes around Mogara. Usually takes me only a few runs. Alternatively, Treasure Troves drop 2 rare crafting materias per chest, go farm them for half an hour and you’re golden.

Personally I think we get way too many crafting materials as is. I very rarely have to go farming on a new character. Maybe I hit more treasure troves than you while levelling?

I just did it on stream (on the play test version of the game) and already had 1 at the start. Mogara dropped 2 eyes over the course of that farming run. The other mants filled in the rest. If I were Nem with beasts (but this is a fresh start playthrough), that might help with more than 2 hero mant’s spawning in the area, though I usually got at least 1. But it took 30 to 45 min of constant running Morg, killing, and resetting.

I agree with your original post. I like to play pets and to get a full beastcaller set you need 32 manticore eyes if starting with just a blueprint. Some of the pet relics require manticore eyes too. Paikis’ statement about treasure troves is true and I have gotten eyes from them many times — but there are no troves in Pine Barrens, or Jagged Waste area. So you are reduced to farming the Mogara area and resetting seemingly ad infinitum. Another thing is to make sure to hit the Savage Totem that always spawns in the area - many times it will have a manticore hero that has a better chance of dropping an eye.

I don’t remember who it was that complained about Oleron’s Blood and the amount of Chthonic Seals of Binding needed but after that complaint two things happened: 1) the formula was changed such that much fewer seals were required to get Oleron’s Blood and 2) the seals themselves started dropping more often. I think we need to recruit that complainer to get similar results for the manticore eyes.

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Try ‘high risk’ areas, such as Port Valbury Outskirts, The Immolation or Ancient Grove.
I used to have problems with the eyes, but now I somehow have 180 of them and I never explicitly farmed for it. :sweat_smile: I just always have to farm aether crystals, for which I go through the Underground Transit, Immolation and Valbury outskirts.

Any area with mutators has a higher drop rate on everything, so these are always better areas to farm stuff.

Yeah, I got really unlucky with the totems in this run. No totem had a rare mant in it. They were all trolls or other beasts.

Ancient grove has a slightly better drop because of the boss in the dangerous area, but it takes 3x the time to get to it, has less chance to have rare mants around it, and the improved drop chance isn’t that much higher, which is part of the problem. Opening dyn chests and getting lucky often can help passivly grab them over time. Also, doing a lot of SR can as well as they will eventually pile up if you never use them.

On my main file, I have countless just due to hours played, but I’m talking about it from a fresh start style play through. You want to make multiples of the relics due to the completion bonus and the range of rolls, and the 2 that this is the worst for is Shaman and Arcanist, because of Mant eyes and Killian’s souls (which also need an increase in drop rate. It’s like 1 in 5 runs on average)

That’s not something you should expect to do on a fresh start though. That’s a bit unrealistic.

i’ve done no farming on this char besides crystals

and i’ve even stopped dismantling since they added 2 mats to troves (simply not worth the trade now for 50% chance of 1 mat)

no crucible run, and only 1 sr run on normal for the quest and 1 run on Ult so far for the skill points, (but still not high enough for the final quest as can see).

i don’t know what the technical Trove rng is, bit i’d almost suspect that if you’re not hitting troves, (and didn’t dismantle prior), that might be why you feel like being short on mats, because like Bas said? after drop rate increase, and Trove change, it feels like we’re swimming in mats(without actual effort/just levelling), - which have made me wonder if there will even be a use for them in the future(since FoA sounded like it would use a new essence mat instead?)

level 60 char that just reached barrowholm on vet (with Ancient Grove cleared ofc)

*again no dismantling this time either, since troves have been changed
i would easily have dozens upon dozens more mats back if when dismantling, but it would also require spending much more crystals, just to end up with even larger surplus of mats in the end (to then piss away on Celestial smiths on stuff don’t even need)

edit, i had a screenshot somewhere back when i dismantled that showed the insane amount of mats they had prior trove change, can’t quickly find it/too many to dig through, so you’ll just have to “trust me bro” :sweat_smile: when saying it would be like “ish” 40-60 mats across the board just dismantling every epic/legendary during levelling (but dismantling hundreds of items = needing to spend more time running hundreds of crystals)

I just did 30 minutes of Gloomwald runs, hitting 2 Treasure Troves and 2 totems as well as dozens of random heros per run (EDIT: 0 manticore heros noticed, though possibly got a few. Gloomwald totems are Savage and Spirit). Averaged about 2 minute per run, though probably a bit longer on a non-pet build. This was done with no movement skills (pet cabalist) except for Amatok’s Breathe augment.

After 30 minutes, from about 12-14 runs (~24-28 troves) I had:

  • 3 Wendigo Spirits
  • 1 Eldrtch Essence
  • 2 Blood of Chthon
  • 2 Celestial Lotus
  • 12 Ancient Hearts
  • 6 Aetherial Missives
  • 6 Aetherial Mutagens
  • 6 Tainted Brain Matters
  • 5 Manticore Eyes
  • 23 Ugdenbloom
  • 7 Scrap
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then do a little song and dance and that’s another 20 X mats, like Manticore Eyes, after a trip to the blacksmith etc