Already answered on Nexus.
I base this on the source files, this has nothing to do with a clean install or lack thereof
I see, as long as you are aware all is good 
Awesome mod, with the most needed features. I played with Dawn of Heroes too, and after that with Cataclysm in pre-Xpac. Its a more cleaned and simplified version of DAIL imo, not that overwhelming, and closer to vanilla i think.
Now the expansion is out, and Cataclysm is the only mod with these additions, but sadly, this mod screams for updates.
I hope 3JIou you can recover your PC, and able to working on this great mod.
Also, i have some problem with recompiling your mod. I wanted to change a few skills here and there, like removing Life Leech per second damage from Nosferatu, and adjust the balance to my taste in general. There are 20+ errors regarding missing templates for the mod added XP potions, Sack of Coins and attribute/skill point potions. Im missing something? Game files extracted and everything else works fine. Any idea?
Edit: I was able to re-compile the sourceā¦just imported the oneshot_potion.tpl and now its working without errors.
Did you maybe go a bit overboard with the loss of control effects? Iām playing a melee mercenary and in a large group of heroes it feels like Iām stunned 90% of the time, even if I seperate one or two of them to deal with seperately, I still spent more time without control of my character than anything else. The stuns also last really long, it just doesnāt feel very fun as gameplay.
I agree i feel stunned way more.
I wonder if the Xpac changed some parameters or if this mod did.
I think Druids āPrimal Bondsā skill for the hive queen is borked. With it enabled my hive queen does no damage at all and doesnāt use its main attack skills, instead facehugging the closest opponent. Acid Shower seems unaffected and still deals normal damage.
Playing 1.9.8 and i didnāt noticed thisā¦also, i have 80% stun resist. Some heroes do stuns and distrupt skills yes, but nothing serious, sometimes i just canāt cast anything for 1-2 seconds, but after that i usually melt them.
Iāve ran into enemies that stun lock me. (That one area that leads to ghosts is always fun! Before getting to the hammer quest when going through the tunnel. It needs dynamite to open area.)
Sometimes til death.
I think last time it happened I had only about 20% resistance and like 40% faster time at being unstunned.
I usually look for items that help with stun now haha.
Sometimes I can run right through that section and have no stun problems other times I get stunned lol.
What are plans for next update ??
ŠŠ»Š°ŃŃŠ½Ńй моГ Š“Š»Ń ŠŃима- Š»ŃŃŃŠøŠ¹! ŠŠ°Šŗ Šø ŃŠ²Š¾Š¹ моГ Š“Š»Ń CŠŗŠ°Š¹ŃŠøŠ¼Š° - Dawn of heroes! ŠŠ¾Š¶Š½Š¾ ли ŃŠ“елаŃŃ Š°Š½Š»ŠøŠ¼ Š“Š»Ń ŃŠ¾Š·Š²ŠµŠ·Š“ий, но лиŃŃ ŠæŠ¾ŃŠ°Š¼Šø вŃŃŠµ 64⦠ŠŃло Š±Ń ŃŠµŠ°Š»Ńно ŠŗŃŃŃŠ¾!
Going to start playing this mod right now 
Note: You should rename Druid. It already exists in game(Arcanist + Shaman).
Oh⦠I guess he never really paid attention to it⦠/sarcasm
He should do whatever he wants, itās his mod wtf
Btw, first try and Iām having a lot of fun @3jiou. Thx for this masterpiece. Idk if itās gonna work post update when I get home from work thoā¦
so far all seems to work since the patch except for dismantleing
i wanted to try out this mod, but after the actual patch i can“t assign skills to my xbox-controller because the skill-assign-screen doesn“t appear :o
Yes, same here. Actually made an account to report this. When you press āYā to bring up the skill wheel all you get is a small box on the top-left of the screen. Starting a regular game or Crucible match works fine.
P.S - Love the Cataclysm mod, thank you for all your work!!
So, Iāve been playing this for a while. Did you add all these Deathstalker and Deathwhatever named enemies to the game? Because theyāre way too over-tuned.
Anything capable of doing 3400 damage in a single hit in Normal difficulty, before say, the final boss is a little excessive. OR you know, guys in the Bastion of Chaos, with like no fire or chaos resistanceā¦
This was a level 30 one, by the way, on the way to fight Darius Crowley.
I mean, Iāve just started playing Grim Dawn recently again, having a very long break, but I canāt imagine these enemies were supposed to do that much damage, but those enemies hit like trucks.
I mean, if it was Mog himself, Iād expect that damage output, with max resists, but still.
Also, I cannot dismantle anything at all! Have you heard of this bug before? Itās weird. I click the dismantle button and it just makes the noise, and does nothing.
It seems to be related to the game not registering that I picked up more than 1 Dynamite. Even though I ran through Crowleyās hideout and got at least 3.
Well, Okay, crafting dynamite allows me to stack it again, so thatās nice, but itās still completely impossible to ever dismantle any item.
Itās so weird. Iāve never had that bug before?
Any ideas?
Deathstalkers still show up, but my resistances are so high now they donāt do anything. Awkward.
So, uh, does anyone know if Logowhatever the āfinal bossā has an attack that cuts health down by percentage, because he was like the only thing to hit hard in the entire final dungeon.
I was using Etheralize, too.
Oh, and Iron Bars are way too rare to drop.
Oh, never mind, they drop a ton in Elite difficulty.
Still having a difficult time completely getting all the dang Soul Stones needed for the Stalker Relics. Those are way too uncommon.
Okay. I just had my first ever crash in this game. Somehow fighting a Plant super boss, with a name like the Living Mould or something.
Itās purple named, which means itās really special.
So, anyone ever had that?
Hey, 3JIou Iāve been playing your mod through the ages (patches) and come to really enjoy it and the whole evolution of it.
So on char ā infinity + 1 (infinity, because Iāve deleted batches of chars before) I decided to look at the Nosferatu. Really wanted to try it, but it was a pass. Something seemed off. On char ā infinity + 2 I looked again at the Nosferatu. Told myself no matter how underpowered it looks it will work for the planned hybrid melee vitality/cold build. At level 30 I realized I made a mistake, made a respec and swapped the Nosferatu with Maleficar.
Meanwhile browsing for some fantasy pictures on pinterest - the Nosferatu image was showing daily, for months and even today Iāve seen it several times. It looked just right, but it didnāt know what it wanted to be is what I thought. Neither feature of him was too powerful, nor was itās dedication toward something. Even the Exclusive was a NEVER pick, because of itās too defensive nature aka boring. Donāt get me wrong, I like him, but some numbers seem too low and some abilities have CD that neither do enough damage nor do they curse well enough.
At char ā infinity + 3 I wanted some poison/acid caster action. Went Occu and looked at all of the masteries and your Nos as last hope. Thought to myself that because of the epic components from Cata I can pair it with anything and transmute the damage to acid.
And after that āconsolingā thought I closed GD and decided to make a poison based mastery, because If I donāt do it, all of the other mod mastery creators are just gonna⦠wait for itā¦make another garbage pet mastery to take a valuable spot in whatever comes after DAIL! Yes, but that is my pet peeve. 
As for the Nosferatu let me make an example - Iāve had chars on DAIL with over 100k dps with maybe around 180k dps tops. But that was the item affixes mod working in overdrive through many chars of looting the best combinations of additionally generated text. Doesnāt mean those chars were very tanky, but it was fun.
The Nos is lacking in power and flashiness. Gotta give him one of the two at least. Balance be DAMNED!
Ending rant and heading towards the modding tool manualā¦
Just to clarify - most classes were balanced pretty well until the xpac, I tried all of them in all possible combinations (never paired with vanilla masteries tho). With the release of xpac, they drastically changed overall game difficulty, and due to problems with my PC I can no longer adjust Cata skills/items/etc. Iām making some minor changes here and there, but you know, modding something you cannot play isnāt fun at all, so updates may take ages. Sorry about that.
Take your time, itās a fun mod, but you donāt need to overwork yourself. 
Also, where do Soul Stones drop exactly? The Stalker material?
The Mythic Relic version for the stalker looks amazing, and Iām not sure where half those items are going to come from. Iām guessing from the Mysterious Locker.