Nice, a non-holodeck computer version… Thanks.
I just bought a R9 390 nitro and some of those mega packs of trash still bog it down to probably 25 fps. But it’s nothing like the .5fps i had before.
Nice, a non-holodeck computer version… Thanks.
I just bought a R9 390 nitro and some of those mega packs of trash still bog it down to probably 25 fps. But it’s nothing like the .5fps i had before.
common files are the mods themselves. the “selection” options change only the parts that are different for each of the difficulty/visual settings.
this allows me to easily add more and more permutations to this borg cube.
for version 22 ill rename “common” to “required”
So, i only have to install common files and nothing else, if i want keep playing all the mods less aracnophobia?
edit: (s) can´t be uncheck, i presume common files + (s) it´s the full version i want
You said before omega is working with eternal but the quest is missing for me :eek:
yeah so what i did was i made the items and tags compatible, but i kept the 3 mods separate… for now . my focus is on safe compatibility. the rifts, omega, and survival items can be used in all 3 dail modes(mods) so that whatever you earn can be used to progress you in other modes.
I will eventually merge rifts witih dail completely including the map because it looks code and dbr safe.
Survival changes frequently and is beginning to become a really well polished beast of its own; so I may keep it as a separate DAIL flavoured experience with the item compatibility of course.
Can you raise the devotion limit to 999 for example, to keep messing with the stars, and are you still whilling to raise level cap to 200 and when?
Thanks for the answers
edit: do you think if is made a request for PricessLuna to incorporate Omega in the mod the quest progress will work together?
Everytime i exit the game to main menu, but maybe its the game itself i dont know.
I’m only doing the rift mod since i love it so I have a few questions about it.
-We have a reputation, but can we buy stuff with it ?
-Few things only the host can do like opening the rift and using the keymaster in town
-Is there a way to get the original factions items ? Like blueprints and potents
-Doing rifts in normal always give +1 level, its kinda overpowered shouldn’t there be a cap at like lvl 50 ?
-What does the Tier 3-5 actually do ? I’ve noticed that the monsters have higher level so i assume they give more experience ?
-The NPC that salvage items doesn’t work in multiplayer
-Is there a way to reset the maps ? I really like doing the first map again and again, but the map don’t reset, the new stuff just appear over it. Chests are still open, bodies and loot are still there…So after a few maps its a big mess
Think its enough for now Thanks
yeah devotion limit is possible but im not changing it unless the # of shrines increases
and are you still whilling to raise level cap to 200 and when?
Thanks for the answers
level cap will go as high as the game lets me. i havent had time to revisit why the game breaks starting at level 101 but ultimately id like level 9999 or higher haha. im sick like that
edit: do you think if is made a request for PricessLuna to incorporate Omega in the mod the quest progress will work together?
ask princessluna. he/she doesn’t work for me
look in the first post. click on the link for the Rift/DGA credit and ask in that thread. i’m not the original author of the rifts mod
Hi,i just installed dail 021 and was wondering how to select only one option on the installer.
only B and AB are optional,i am forced to also choose one of the others,don’t know if this is intended or not.
i also noticed that enemies are capped again.
was also wondering what to expect from the medium grimmest,i thought there would be more spawns than vanille but less than full grimmest but i ran around a bit and it seemed like everything was reverted to the vanilla spawns.
thanks for this mod by the way
can yo give me a screenshot of the “weird” options in the installer?
alt+printscrn to take screenshot of just hte window (printscrn for entire screen)
then windowsbutton+r -> mspaint
ctrl+v
save! and upload that here
don’t really know how to link screenshot here…
like i said,common files is checked,then i check B (cause thats the one i want to install)
S is checked by default,and i can’t seem to uncheck it unless i click on A , ANG or Vanilla DB reset
Hi. Today I downloaded the latest version of the modifications. Again faced with a lack of tags in the class selection screen. Unfortunately I can not upload the screenshot right now. Coronus, Necro and Ranger in menu looks like Tag_Not_Found_Class. Its very easy to check out, just reach level 2 =)
Sorry, English is not my native language.
Well, The shrines is given by the eternal mod, you don´t need to unlock them in the worldmap to have it, so i think it´s a good point to keep be challenged in eternal mod
I have a small request today Davood!
Do you think you could add the “People are lazy” mod to your compilation?
I think it’s a great idea and I would have added it manually to my game, but I wasn’t sure if DAIL modified the Monsters DBRS.
Thanks!
I plan to look at it conceptuallly and see how i can apply it. that one wont be a simple merger if they are doing dbr edits on spawns.
in other news i think i found a small .arc directory misappropriation in my dail0021.exe installer.
its uploading now.
next update should be “safer” because i wont change the installer configuration again. im happy with how it is now
the only “change” with this is that the tags will appear more correctly the way i want them to
nothing is bugged. only i am bugged
Thanks, my bad
I have also problem with choosing option B:
Bug : area name is “tag not found”
My English is bad, sorry !