Did you try playing in the mod map and not the game’s default one? Change over to custom game or nothing works.
You loading DAIL mod in custom game?
Hmm the masteries names are fine for me in the picking list.
OK, The problem has been resolved, I was wrong to modify the text, sorry!

The reason is that I added in these classnamestags.txt

eek:
Been playing custom a bit and decided to play the main campain for whatever reason, come to find out my storage is all bugged and all my toons are at their current levels max but can’t level up if I kill anything. Is this something of a bug or am I missing something. Thank you
You cannot play the base game without uninstalling DAIL.
Known bug/problem you need to rerun installer and pick restore ARZ etc to get normal game to work properly (or verify cache with steam).
Oh okay! thanks for the heads up, I have one more question If you don’t mind me asking but what if you wanted to play online with others while using the mod how do you go about doing that? When i look for rooms in custom games i don’t see anyone hosting DAIL… or anyone for that matter. Thank you
join the steam group and we’ll get something figured out soon i think
Back when we used to play TQIT with the fanpatch, we just hosted the games with a special tag so people would know the difference between the modded fanpatch games and the normals. It’s the bare minimum, but it worked.
Hello! If possible, can you make that the ranged attacks could proc the Fighting Spirit aswell? (If the idea that they should, its possible that the skills of the Ranger class arent doing it). Thanks in advance, and thanks for your hard work !
i suggset that in my documentation but mauybe i should be more clear
DAIL XXXX
that way people know which version you are hosting
ill update the OP later
yeah im not diong that
ask CFTX in his thread
he may have a reason for not doing it (balance etc)
The Exclusive Engineer Skill is bugged in DAIL but does work on the engineer mod.
It doesn’t summon sentrys in DAIL. Hope you can fix that.
will fix for 0039
First, thanks to Davood for all of this hard work! Even though I tend to poke around in GD daily, I have actually missed versions of this mod because of multiple releases in one day!
That said, I have been trying to add 1-2 skill points per level so that I can try a variety of skills at early levels without having to commit to a build or constantly respec. Also, I’m more of a casual player, and I find myself needing a few core skills to survive the onslaught of heroic spawns (which are awesome otherwise!). It is trivial to make this change in vanilla GD (playerlevels.dbr). Any input would be greatly appreciated.
git gud
-OR-
check out the github repo and read README and try and create a release build of your own. . i made it super easy for the RTFM inclined.
its ready. just packaging it now. will be on github a bit later ;o
0039 - 1:22 AM 6/28/2016
defense mastery tag issue - thanks TT300 for fix apparently other tq masteries like this too. fixed
update cftx mod to 0.52
update engineer mastery to 1.5
The Exclusive Engineer Skill is bugged in DAIL but does work on the engineer mod. summoning sentries - fixed
update zenith to 0.2
update dawn of heroes to 1.6
update GQ to 1.1c
Thanks for the quick response. I did look at the README, and I see plenty of “learning how to GitHub” in my future. It’s probably a skill I’ll need if I’m going to learn the ins and outs of modding in any case.
I cannot select demo in the latest test version, just a heads up incase anyone else is going to encounter the problem(good thing I dont play that broken pos anyway :p)
Fighting Spirit the solider skill activates when you are hit by mobs not when you attack them. If you mean something else than it might be bugged.