did you play in ultimate mode? i dont really care about norma/vet/elite monster scaling.
i know they scale properly in ultimate
did you play in ultimate mode? i dont really care about norma/vet/elite monster scaling.
i know they scale properly in ultimate
Alright. It was elite, yes.
Not sure how fast people get to ultimate but Iām level 82 soon at Homestead in elite! 3 days played time on the character.
you are way overleveled
After reading the thread for the DGA mod itself, I think thereās a bug with it in DAIL. Upgrading any of the leveling set items, such as T0 :: Chest (Beginner), doesnāt give any affixes to the upgraded item (itās done through a crafter). Theyāre supposed to spawn with affixes in DGA, as their base stats are pretty crappy otherwise.
ill check this and update my replication scripts accordingly
thanks again
if the field left to the combine button doesnt show anything in the tooltip its a bug with DAIL, but if it does its working correctly.
And honestly⦠there isnt much of affixes going on right now without any feedback I left them just the way they are from when I was testing if it works. Besides, that set is supposed to be pretty underwhelming and for those (like me) who dont like hording leveling gear and going through the stash for hours just to find that one item. On top of that, disabling alot of the white/yellow loot monsters can drop makes finding low level gear even harderā¦, so having the set as an alternative is pretty nice.
Oh, I didnāt realize it was referring to the random crafter bonus the blacksmith has, thought it was for actual affixes, I guess I was reporting a non-bug.
That said I really like the being able to have up to +6 to all skills, especially in DAIL where getting +skills for the new masteries is super rare (pretty much just the DGA sets, the component vendors but only for a single skill, and any existing +all skills items in Grim Dawn).
doing an upload
expect this one to be last experimental before a stable release. iāll give it a week for people to find bugs
0041 - 4:53 AM 7/1/2016
add a note in the OP about hosting dail MP games
add same note to the steam group discussions
grim quest lich animation fix added
try koba0100 suggestion to force template (that he created) over 30 masteries. probably wonāt work. only way to find out is to try - FAILED. got blank screen. its hard coded @30 for now. anyways it gave me some formatting ideas for the futur
removed narisk from survival mode. sorry casuls. you have to farm like real players now
included the rest of my excel generators. sharing is caring
MERGED - merge http://www.grimdawn.com/forums/showthread.php?t=41847 and give appropriate credit - yeah the installer is going to be huge now hah
cleaned up my excel item, loottable and tag builder. now i can expand it easier.
check DGA loot tables. - FIXED - maybe. not sure. i replaced d01_chesthero_all_01.dbr and set it to ignore in my replication scripts
added some DAIL tags to starting areas ikon, dc and homestead so you know whiich version your in. and helps when you take testing screenshots
add +1/+2 to all combinations of masteries as components that only fits into amulet. a few of each will appear as additional purchasable goods on all skill merchants
review legendary affixes / drops for merging with GQ - here is the final analysis regarding loottable folder where the affixes are assigned:
102 files were changed due to GQ merging
418 files were not changed
so this means 20% of the drops will be normal / Grim Quest related; while the other 80% will have affixes like normal (legendary affixes).
I tested this by adventuring and i got a mixture of affixed and non affixed legendaries/epics with a mixture of suffix/prefix or both or none
This feels more natural IMHO than having affixes on every epic / legendary item. since they already have unique effects; you can consider them to be base items.
The chance for affixes sounds really good and a great compromise in evening out a playerās rapid power gain. I will let you know how it goes. Appreciated, as always. The entire compilation is looking indispensable.
Just tuning in to report that new mastery vendors (at least the ones in Alkamos room in SoT, havenāt checked the others yet) donāt have any augs for masteries anymore.
Is this intended with your latest change to how itemization works?
The other issue I noticed is that in 0040 you could sell items to them for tops 5000 bits (in elite), in 0041 they buy items for between 10 000 and 500 000 bits each (!!!).
2.1 million iron bits for a belt? Are you sure this isnāt broken? (screenshot)
Is there any requirements for this mod or itās working with all GD versions? My current version is 1.0.0.4 and itās seems like mod isnāt working properly.
More precisely, all my new characters have 1 lvl and it says that their lvl is maxed.
iāve tried 36 and 41 mod versions, none of them is working
extend all 9 GQ masteries to level 100 max w appropriate bonuses (FML) doesnāt work for me.
You need to select āCustom gameā for it to work.
Oh, i feel stupid now:D
Thanks, working well so far. Great mod btw:)
Not sure if this is a DAIL issue or something else⦠At two occasions now when I was receiving item rewards from quests (legendaries) - they never appear in my inventory after I acceptā¦
Another bug I found (I saw something similar on an one-handed axe but forgot to screenshot it):
Aeonās Hourglass devotion still have same proc than last patch. I dont see Time Dilation anywhere. is that a bug or devotions from Cornocupia mod has not been updated?
Cornucopia (and thus DAIL) deliberately did not change to Time Dilation, since itās absurd.
thats dissapointing, you went against your own poll⦠pretty sure most people wanted complete freedom instead of a 20% chance of ancient which is basically whats happening⦠thanks anyways though⦠good luck with your mod!
no its 80% not 20% read what i wrote again. anyways you are free to fork my github repo and make a āgood ole monty haulā version of DAIL if you want. you just need to replace the files in /DAIL/database/records/loottables/ with the ones from legendary uncapper mod or go back a few github commits and get it from my repo directly