[MOD] Diablo 3 Classes: Patch 5.3 Released

Hi!

I am having some TagNotFound on the runewords title and some cosmetic and stuff. Is this a Rainbow Filter issue?

Couldn’t you have just checked rainbow filter to verify before asking?

Obviously the answer is yes, it is a rainbow filter issue.

My filter is up to date, I am till having this issue while hovering “Rune Effects” for example or with all the runes name when speaking with Damara. So I don’t think it’s a Filter issue.

The tags are in the D3 mod folder so I assume something is creating a conflict?

You have another issue altogether then, because I don’t have invalid tags in Grimarillion or Diablo 3 mod.

Remove the filter and try again.

So removing the filter altogether obviously works. But adding it again does the same thing. Some of the D3 tags are not read (gem tags, special items, etc.)

Clearly the filter is the problem then :wink:

Remove it and play D3 mod, or suffer with broken tags. You need a filter that supports D3, afaik no one has made one specifically for D3.

Eh. I just manually copy pasted from ‘Diablo_III/source/Text_EN/tags_Items.txt’ into ‘settings/text_en/tags_items.txt’ :man_shrugging:

The class name in the character select is also missing, but I remember this has been like this forever right?

Hi Grim,
would you consider making Ray of Frost to pierce through enemies like Albrecht´s ray does? Im almost sure in the previous versions it was like that, now it is really horrible to use. Single target + standing still = dead.

Hello Grimer.

I have a couple of questions:

  1. Where can I get 10,000 constitution at level 30?
  2. Do runes and energy reserves require too much?

It seems to me that such values ​​are not realistic to achieve honestly.

Or am I missing something?

Mod version 5.3, hotfix 2 is installed.

There is a passive in Crusader mastery that eliminates physique requirements if you max it out. Review the class and read carefully.

Thanks, I found it.

P.S. The question of energy reservation remains.
And also a question arose. Will the constellation bonuses and skills for two-handed weapons now work with a recrafted two-handed weapon into a one-handed one?
I would not like to put GD Stash and sit shamanizing in it.

Nope, the new weapon is one handed.

also there is a shield component that allows Kraken to work with 1hander. You still can’t use it with 2handing skills.

The runes lose their reserves if you have the required runeword equipped to your head.

Runewords: Demon Hunter

Demon Hunter is gaining 4 new rune effects on next patch:

shadow

smoketraps

apex

artillerist

5 Likes

Hello everyone I inserted the tags of Diablo 3 Classes Mod into the “Rainbow Filter Diablo & Poe (English)” and provide them here. If you don’t know how to add the filter, there is a guide

text_en.zip (189.6 KB)

1 Like

Got it. Thank you.

Runewords: Barbarian

The Wanderer of Arreat is getting 3 new rune effects for next patch:

berserker

rend

meteor

7 Likes

all i can say is: sick :dizzy_face:

Any way to merge this diablo 3 mod with the faster leveling mod? Been looking for an answer and on the steam deck so limited computer usage unfortunately.