A GrimArmory update is coming well along, featuring dozens of new items to play with in the wake of the Fangs of Asterkarn expansion!
However, I have also recently released the BenoBalance mod. This is a small mod intending on making minor alterations to the vanilla game in such a way as to not perturb the game’s overall balance or feel…much like GrimArmory. Where GrimArmory adds new things through what I perceive to be a vanilla lens, BenoBalance alters existing things through that same lens.
The question arises, then - should BenoBalance be included in GrimArmory, much like BountiesUnlocked was?
I will not maintain multiple versions of GrimArmory, which is to say, I either include BenoBalance here or I do not; there will not be a version with it and one without.
So, again, should GrimArmory include changes to vanilla game content, or should it remain separate and original?
- Include BenoBalance in GrimArmory
- Keep GrimArmory separate from your dumb balance mod