The more you love something, the more you see the cracks in it.
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Hello and welcome to another episode of “Ceno makes small balancing changes to Grim Dawn over time until they grow into a project far bigger than intended!”
Maybe this mod will go the way of Cornucopia, which is to say, it will be abandoned because Zantai will take ~85% of the changes here and put them in the base game. For now, though, this is a mod like many of my others - intending to make small changes here and there that promote endgame diversity without greatly upending overall game balance.
There won’t be new game content or changes to existing game features here. If you’re looking for those, consider my other mods, such as Bounties Unlocked or Grim Armory (which includes Bounties Unlocked).
This mod is open-source and may be merged into any other mods, provided you credit me for its involvement.
v0.2.0 - Mastery Buff Skills
Inspired by agreement with mad_lee’s thread on the mastery self-buff auras like Word of Renewal or Blood of Dreeg, this mod has performed the following changes:
- The following skills have had their durations increased to 3600 seconds (one hour): Pneumatic Burst, Blood of Dreeg, Word of Renewal, Rallying Cry. Remember to take frequent breaks while gaming and rest your eyes/stretch your legs approximately every hour!
- Item Skill Modifiers that previously improved the durations of these skills no longer do so. In all such cases, they instead provide +30 Health Regen. This affects the modifiers, not the base items, meaning there is no stat variance here.
- The following Potion Modifiers have had their durations increased to 3600 seconds: Draculus, Phillom, Terrobullum, Ventorus. TDM Potion Modifiers are unchanged due to their drawbacks potentially being things a player may not want up forever, and the likes of Occulorrum and Primordis are timed as they are for the Secret Quest.
Congrats, @mad_lee, you got me to waste MINUTES of my life on this.
Prior Changelogs:
Download link above is up-to-date.