Thanks, The game is coming along very well and growing every day. It’s actually nice to be able to manage playing and construction at the same time. I often enjoy using the World Editor nearly as much as playing.
I like the current progression and the impact of leveling and acquiring new equipment. That aspect feels very lacking in most ARPG’s as the goal is always just a stat game on which build clears the game and those that don’t are just left behind.
The world also posses many “previews” and back tracks perfectly. It offers challenges for the player to take on when they feel they are ready. I often find myself skipping certain mobs or locations as simply to difficult for the time, but then later on clearing them out.