I agree since there was no actual argument. I agreed with him, but people quite often enjoy attempting to put me in my place.
I have no problem being a little child and doing as I am told. There are rules for a reason. I am glad Pierre is so passionate about the mod, he just needs to understand the current state of the mod isn’t intended as a final product, and that it isn’t done yet. That means there will be change.
I really do hope he gets the changes he wants, and that he continues to enjoy this mod with that obvious passion.
I played through normal mode with the “explore the arcane sanctuary” quest not cleared out of the quest log. I defeated the boss and obtained the quest item so not sure why it didn’t clear. It had no effect on the rest of the campaign so far as I can tell and I just hid the quest in the log book.
Also this mod is really refreshing and fun. I have 1400 hrs in GD and tried various mods. I also always played Forgotten Realms content never Diablo, so this is a win win in my book. Thanks a bunch.
little texture bug Travincal walls
Awesome mod, enormous amount of work done here
One question - can I respec mastery in this mod via “Tome of wisdom”? Or I should just use third party programms? Or even console, dont know how to do it, never done it before
This has already been fixed in 0.6.1.5 version. Use the launcher to update to the latest release.
Resetting masteries is not supported in GD and the same applies to this mod. There are some 3rd party tools which can do it but use them only at your own risk. Make a character backup before trying them.
Not at the moment.
The portal to Arcane Sanctuary in RoT is always in the middle of Palace Cellar Level 2, not Harem… so keep searching.