The warlock is in, and I’ve made a few adjustments to how things work. Either because its mechanically not possible, or because the skill itself isn’t good/fun the way it works in D2r (like the 3 sigils being 3 seperate skills in D2r) and I felt a different setup would work better.
I’m currently working on adding the berserker. It works in theory but I have to adjust all the damage numbers to make it work in RoT as well. (And I’d of course have to add some itemization for it).
Set pieces that are runewords (obtainable through crafting only) names now hint at this.
Thief’s Signet name now hints that it’s a key.
Thinking Cap (Diablo 1) and Gotterdamerung (Diablo 1) item names now hint that they are of a rarity closely comparable to that of a Tyrael’s Might, thus are in the group of the three very rarest items in the game(if Mythical).
Items with black (?) in their name need a droprate feedback. Private message me if you have dropped the item and you have an idea about it’s supposed rarity so that it can be sorted out for future Loot Filter updates.
Arkaine’s Prowess set-pieces names now hint that they’re regular Monster Infrequents rather than Legendary Monster Infrequents.
Demon’s Blacksmith’s Tools set-pieces prefixes names now hint that they are exclusive for that set.
Siegfried’s prefix is now of Indigo colour for easier distinction due to it’s very significant role in pet builds used for enemy resistance reduction.
Rainbow:
minus increases Armor by and minus increases Armor Absorption by renamed to Decreases for the instances where they might appear. (Unfortunately not for Bear Devotion and other such).
Similar to Damage Reduction Retaliation, now many other retaliation coloured lines no longer imply that they are useful only for retaliation characters, but for all characters.
A Mind Controlled Monster is now Indigo.
Similar to Damage Reduction, Reduced target’s Elemental or Physical damage are now Grayish Magenta, with only the damage type name part having it’s intended colour for an easier distinction.
NEW DARK GREEN: Max Movement Speed, Max Casting Speed, Max Attack Speed.
NEW FUSHIA: Total Health Modified by, Percent Healing Effects Increased by.
NEW RED: Take % More Damage, Sundered, Increased Sunder, Negative Damage Types, Negative Reduction in DOT Duration, Reduced % of Attack Damage converted to Health, Reduced Life Leech Damage, Reduced Mana Leech, -% to All Damage, -% Crit Damage, Total Damage Modified by -%, -% to All Retaliation Damage, Total Retaliation Damage modified by -%.
Minus Resistance to Life Reduction renamed to Minus Decreases Resistance to Life Reduction.
Minus Resistance to Mana Burn renamed to Minus Decreases Resistance to Mana Burn.
NEW YELLOW: Elemental Blaze.
NEW GRAYISH MAGENTA: Total Resistance, % Reduced Crowd Control Duration, Max Crowd Control Resistances.
NEW INDIGO: -% Total Resistance, -% Crowd Control Resistance, -% Reduced Crowd Control Duration, -% Max Crowd Control Resistances.
Should you want to download this is a link for the loot filter with regular item texts in brown colors: text_en_loot.zip (112.8 KB) RoT version (0.8.0.5)
This is the link for the loot filter including rainbow filter for stats inside the item: text_en_rainbow.zip (141.0 KB) RoT version (0.8.0.5) (Please notice the colours for stats are slightly altered compared to the default rainbow filter, as they include a larger margin of powerful stats unused by the base game, arbeit present in the mod, and those are highlighted by strong colours such as Indigo or Grayish Magenta)
Unzip and drop the folder to:
C:\Users\ … \Documents\My Games\Grim Dawn\Settings(folder file called text_en in here)