Hello everyone. I’m new and this is “ReSound”, my first mod (so I’m hopefully doing everything right).
I’m just a casual player and at the moment I don’t own any DLC for the game (hopefully I will get them soon), but as a musician and sound designer I always wanted to try and change some sounds in Grim Dawn to fit more my style.
I initially made this for myself, but now I decided to try and share it, kinda scary
Most menu sounds: buttons, opening inventory etc.
Some inventory sounds when selecting and moving items
Some drops sounds
Riftgate sound effects
Changed riftgate loop again (wasn’t a fan of the previous)
Vindictive Flame (+ possible skills which use the same sound effect)
Iskandra’s Elemental Exchange (+ possible skills which use the same sound effect)
Just replace your Sound.arc file in the Grim Dawn/resources folder and everything should be good to go. Backup the original file to go back to the default sounds!
Good to know:
Not owning the DLCs, I don’t really know if this works with them… I don’t see why it shouldn’t, but would be nice if you could let me know
Btw, it doesn’t have to be that large. If you install the loose files under [game folder]\settings\sound[their category] like in the pre-built files, your mod will work too. That way it’ll also never have problems with game updates
I’m sorry but I’m super noob about this, could you explain it better? Every time I compile with the mod tools it seems it compiles the whole thing into a new Sound.arc file, what do you mean by installing the files?
Also, is there a way to export the Sound.arc content somewhere?
So “…\Grim Dawn\settings\sound”, then just paste the loose files there as you would when trying to build the mod. For example, the riftgate sounds would go under the previous \settings\sound\ folder in \environmental\supernatural, the ui sounds would go under \ui, etc. The install procedure is similar to the one for [Tool] Rainbow Filter (Item Highlighting)