[mod]-test version- 7th mastery~necromancer

I have zero problem to explode any enemy i find.
But my build is 100% complete with 50/50 devotions.

But maybe leveling can be quite hard ! To me, this mastery is there to give a very nice option for those who want to use auto attack as their main source of dmg.

with the current set of points, you cannot invest in both defensive option and a maxed first line + double shot ;(

Yes, and it also get bonus from your Cunning/Spirit

It works like motar and mine of Demolitionist

Would love to see necromancer able summon skeleton mage , golem ,lich etc in future .

I love your mod and i like the idea for more pets like skeleton mage and lich or zombies :-). Crush the Aterials with their own soldiers :-D…

Iam too bad in modding. Not my language…
A video coud be very helpful…

Oh yeahhh!!

Skeleton Mages!! :cool: :cool: :cool:

It seems to me Falcon damage doesn’t increase with cunning investment.

just some request hope you dont mind
next job shield master? :x
some players (me) are support freaks maybe while love doing dmg too.
well you know… its much more fun playing with friends haha
dont mind my bad english sorry.

edit: dont really see any game with shield master :x

Love the Ranger so far! The Falcon is demolishing everything in Veteran. I’m planning a Bleed caster Shaman/Ranger.

There’s definitely way too many skills to max out however! Everything has so many points…

Hello @CFTX

Is it normal that Phantom Falcon’s dmg is reflected back to me when it keeps hitting target with reflect on. Is it pet or not?

It’s a player-scaling-pet, like mine and mortar

I don’t think reflect will damage you:p

:stuck_out_tongue: and who can tell me what should I call this skill in English?

For what class?

Can barely see the effect on the target but it looks something like …

“100 Phantom Slashes”

lol.

:stuck_out_tongue: yes it is

10 Thousands Strikes/Slashes or Cuts

“Inevitable doom”,
“irony of fate”,
“cruel fate”

p.s. It will be very nice if Raven has similar autoattack

Please avoid making such skills as this one. Looks so unrealistic and strange, and doesn’t fit into the atmosphere. As if the character casts something that performs multiple attacks in a short period of time while caster is free to do something else.
If such skill is implemented, it should restrict the character with something. For example, 5 seconds self-stun after performing this.

It will reflect it to me. I have over 50 deaths about reflects atm :smiley: Still in normal

:rolleyes:well seemd i’m wrong

you can use the [pet attack] skill to command you falcon to keep away from these Hedgehogs :smiley:

Hey ctfx,

great masteries so far !
I enjoying the Musketeer Class and with the Falcons out it goes nuts !

Necromancer is also nice, but i think i found a bug with the Wraith Skill.
Is it intended that i dont see any skill effect besides that the enemy takes damage ?
No Aura Particle Effect or anything ?
If it wouldnt show me the Skill Icon / Buff Icon over my Hotkey Bar i wouldnt notice that Wraiths are active, besides my energy goes down if i stand still.:rolleyes:

And can you please tell me how i can change the class names ?
I want to change Musketeer in Gunslinger.

And for the Skill Name how does Senbonzakura sounds ? xD
The Skill reminds me of Bleach. :stuck_out_tongue:

Can confirm, the wraiths are no longer visible (they used to circle around the character), but the effects still work.