Modding Tools are now Available! (V1.0.0.3)

This is not a “general game feature feedback thread”. Why don’t you take your opinion to a relevant forum. That goes to all the other whiners who don’t understand the timeline of updates.

Any chance of gettin’ import/export/edit tools for in-game 3D models?

So If I watch the Titan Quest Modding Tutorial will that bring to light how to use this one??

And that is what I’ve been doing ever since I got my copy of the game, and I’ll post my opinions about the way the devs are heading whenever there is a new build being released, and guess where that is? Yeah…

Go be a rabid fanboy elsewhere, you moron…

Any chance you can divulge the structure of GAME::ItemReplicaInfo?

Would save some time :wink:

Good to have

and it is all?)))

Great stuff, cant wait to see what crazy stuff ppl make:D

I sincerely can’t wait for the next patch, really, because this patch pretty much sucked for players that don’t like mods. :frowning:

If you appreciate things done for other people that do not benefit everyone but are really nice for a decent subset, perhaps someday someone will do something for you that’s really nice for you, even if it doesn’t benefit other people.

Hi all, sorry for stupid questions, but i dont fully understand these feature, from now we can see in game “super” items with over power stats (I saw with my own eyes), allow players kill everything in 1sec ? it will destroy heart of the game…or how this modding tools works. thx for answer

People have been able to make such items long before this patch was released.

The modding tools allow for the creation of new community-made campaigns, masteries, general-content, etc. Poke around in here for some ideas: http://grimdawn.com/forums/forumdisplay.php?f=35