Send soldiers
I thought the same thing for a bit, as I couldn’t find it, but it is actually on the list - as “villager disease cured”. And it’s a really nice one to turn off, too.
thanks for the info. will look for it immediately. this one was driving me nuts
you mean soldiers will not go seeking food when marching?
btw, has anyone noticed that you can only have a max of 100 builders assigned? seems a little strange. especially if you need as many builders you can find to plant all the trees required to keep log-count up
Being changed post haste!
I just sent soldiers to destroy a wolf’s den on the other side of my map, and, halfway, one of them just left (“seeking clothes”) !!! Now how is that normal behaviour???
update: a minute later, another one turned back (“seeking weapons”…weapons of all things…wouldn’t a soldier think of bringing this with him from the get go???)
does anyone know why certain items show produced v consumed while others only show produced?
like Candles show both but beer, pottery and furniture (amongst others) only show produced.